Topic: A new contest
Started by: lumpley
Started on: 3/10/2006
Board: lumpley games
On 3/10/2006 at 5:40pm, lumpley wrote:
A new contest
To go with the Iron Game Chef, the Ronnies, the Bennies, the Matties, the Murkies, the Monkies...
The Gamie-Gamies!
Discussion welcome here or there.
-Vincent
On 3/10/2006 at 6:08pm, inthisstyle wrote:
Re: A new contest
I mentioned I was too busy to try this on your blog, but I have also already done this a couple of times. I did an abstracted war game semi-based on Risk when I was in High School (heavily influenced by Kings & Things, I recall), and I also designed a card game about political primary races that I got into an ownership dispute with a co-designer and has therefore never seen the light of day. I agree with you that there is a lot for RPG designers to learn from these other types of games.
On 3/11/2006 at 3:57am, Ben Lehman wrote:
RE: Re: A new contest
Hey, here's a rules question: Can we use older, uncompleted board game designs as a base?
I wrote this game about the slave trade in High School that I've always wanted to come back to.
yrs--
--Ben
On 3/12/2006 at 1:10pm, Frank T wrote:
RE: Re: A new contest
Neat idea! I was thinking about financing my roleplaying hobby by writing bestselling novels and designing bestselling German board games anyway. ;-)
So what qualifies you as an RPG designer? Writing up funky ideas in Indie Game Design? Writing a 24h RPG? Playtesting your own RPG? Having a playtest version for third people to test? Spending money on publishing preparation?
- Frank
On 3/13/2006 at 2:58pm, lumpley wrote:
RE: Re: A new contest
Frank wrote:
So what qualifies you as an RPG designer? Writing up funky ideas in Indie Game Design? Writing a 24h RPG? Playtesting your own RPG? Having a playtest version for third people to test? Spending money on publishing preparation?
Yes. Or having an rpg in mind where you could, if pressed, do any one or more of those things.
Super easy.
-Vincent