The Forge Reference Project

 

Topic: [Donjon] Magical damage
Started by: Ironchicken
Started on: 5/14/2006
Board: CRN Games


On 5/14/2006 at 12:44pm, Ironchicken wrote:
[Donjon] Magical damage

It seems that the only damage formulae is based upon Vitality. This makes sense for physical attacks but not for spell damage.

Have I missed something?
Do others use house rules alternatives?

regards

IronC

Message 19844#207811

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On 5/21/2006 at 1:25am, ldd23 wrote:
Re: [Donjon] Magical damage

I've been handling it by having the spellcaster roll Cerebrality + Ability + leftover successes vs. target's Wherewithal + Ability as a Damage Test.

That's what I got from my reading of the Magic chapter anyways.

Message 19844#208458

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