Topic: [Donjon] Magical damage
Started by: Ironchicken
Started on: 5/14/2006
Board: CRN Games
On 5/14/2006 at 12:44pm, Ironchicken wrote:
[Donjon] Magical damage
It seems that the only damage formulae is based upon Vitality. This makes sense for physical attacks but not for spell damage.
Have I missed something?
Do others use house rules alternatives?
regards
IronC
On 5/21/2006 at 1:25am, ldd23 wrote:
Re: [Donjon] Magical damage
I've been handling it by having the spellcaster roll Cerebrality + Ability + leftover successes vs. target's Wherewithal + Ability as a Damage Test.
That's what I got from my reading of the Magic chapter anyways.