The Forge Reference Project

 

Topic: Mythic Russia
Started by: Mark Galeotti
Started on: 5/15/2006
Board: HeroQuest


On 5/15/2006 at 9:08pm, Mark Galeotti wrote:
Mythic Russia

Comrades!

I hope you'll allow me a moment's shameless and blatant plugging, as I am delighted to announce that Mythic Russia, the HeroQuest-engined game of medieval Russian adventure, is close to going to the printers and -- all being well -- will be launched at the excellent Continuum gaming convention in Leicester, 29-31 July (www.continuum.uk.net).

It has turned out to be a truly epic book, fully 320 pages long, and will be published both as a standard softback and a limited-edition hardback. It is fully standalone, with no need for the HeroQuest rules on which it is based, packed with background information, keywords and cults (not just for the Russians but also Lithuanians, Siberian tribesfolk, Mongols, Byzantine Greeks, Western Europeans, Teutonic Knights and Cossacks), optional variant rules and much more! (The table of contents is @ http://www.firebird-
productions.com/table_of_contents.htm)

So, the Firebird is now taking pre-orders. All orders placed before the game's launch at the end of July will get a 10% discount and also be protected against any possible price rise.

These discounted rates are:

US sales:

$36 + $5 S&H (softback)

$54 + $7 S&H (hardback)

UK sales:

£26.99 + £4 P&P (softback)

£35.99 + £6 P&P (hardback)

Euro-zone sales:

€41 + €8 P&P (softback)

€56 + €12 P&P (hardback)

(Ask about pre-order rates elsewhere in the world, through the webform @ http://www.firebird-productions.com/contact.htm)

There is an additional bonus for anyone attending Continuum, who can pre-order and collect their copies there, with no P&P costs. In addition, they will automatically be enrolled in the CRITICAL HIT contest. In the HeroQuest/Mythic Russia game system, a roll of 1 on a 20-sided die is a critical success, so 1 in 20 of all orders by Continuum attendees (at least one, in any case) will be randomly selected for a full refund!

How to Order
After the game is released, you will be able to buy Mythic Russia from a variety of internet and bricks-and-mortal shops.

At present, to pre-order, you

1. Use PayPal (www.PayPal.com) with either an existing PayPal account or a credit/debit card: send the appropriate sum to the account mark AT galeotti.fsbusiness.co.uk (replace AT with @) -- please make sure you include your address.

2. Send a personal cheque in UK£ or US$ -- contact me via the webform @ http://www.firebird-productions.com/contact.htm for the appropriate address to use.

Of course, if anyone has any questions about the game, please do ask!

All the best,

Mark

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On 5/16/2006 at 7:46pm, Mike Holmes wrote:
Re: Mythic Russia

I've been lucky enough to be privy to Mark's work to some extent, and I can say that the material is gorgeous. Mark obviously knows the setting material extremely well, and I think that he's delivered it in superior fashion in the book. It would be hubris to say that I know that this game will play well without having actually tried it, but I can't think that it's going to absolutely rock from what I've seen.

Especially if the setting speaks to you, but in any case, consider taking a look at Mark's site, and seeing what it's about.

Mike

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On 5/26/2006 at 7:21pm, Mark Galeotti wrote:
RE: Re: Mythic Russia

Thanks for the kind words, Mike. I should add that the final version of one of the chapters is now up on the site (http://www.firebird-productions.com) as a free sample, as well as the cover.

All the best

Mark

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On 5/26/2006 at 8:45pm, joshua neff wrote:
RE: Re: Mythic Russia

And that preview chapter looks very, very nice.

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On 6/4/2006 at 12:15am, alexandre santos wrote:
RE: Re: Mythic Russia

Hi Mark,

I'm interested in your work, and I'm happy it will be released soon. I would like to take the chance to ask you two questions:

1 - In other threads it has come up that HQ rules examples do not really fit with the style of play that is more prevalent in the Forge. Mike Holmes even wrote an article on the specific style of rule interpretation and how it differs from the "standard" style.

Since you are apparently aware of the approach prevalent here, I was wondering if Mythic Russia rules examples will take that into account?

2 - The second question is not related to your work per se, but rather to the european pricing. I suppose the book is being printed in the US, and I understand that european transport fees are higher. What I don't get is why the book itself is significantly more expensive (specially when you consider the euro/dollar exchange rate). I'm asking because maybe since you are the author you may know how this comes about.

Cheers,
Alex

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On 6/4/2006 at 1:22am, Mark Galeotti wrote:
RE: Re: Mythic Russia

Hi Alexandre,

Alexandre wrote:
I'm interested in your work, and I'm happy it will be released soon. I would like to take the chance to ask you two questions:

1 - In other threads it has come up that HQ rules examples do not really fit with the style of play that is more prevalent in the Forge. Mike Holmes even wrote an article on the specific style of rule interpretation and how it differs from the "standard" style.

Since you are apparently aware of the approach prevalent here, I was wondering if Mythic Russia rules examples will take that into account?


Hmm. Yes and no. To be honest, the Forge approach, while interesting, is very much a minority strand within both roleplaying in general and HQ play in particular. The examples of play in MR are rather different in tone and content to those in HQ, even when illuminating the same point, and while they -- and the guidelines for narrators -- do both raise several of the underlying theoretical issues explored in the Forge (albeit without using such specific terms as 'bangs') this is presented as one way or approaching the game rather than necessarily the right way. The right way is, after all, whichever way suits the gaming group in question.

2 - The second question is not related to your work per se, but rather to the european pricing. I suppose the book is being printed in the US, and I understand that european transport fees are higher. What I don't get is why the book itself is significantly more expensive (specially when you consider the euro/dollar exchange rate). I'm asking because maybe since you are the author you may know how this comes about.


It's really a matter of what the market can bear and the fact that not only do I lose a little in converting euros, and the shipping costs are disproportionate, but I need to fix prices which allow for probably future currency fluctuations -- it is not viable to keep changing the price, and while the dollar is presently very weak, there are suggestions that it will firm up. Thus, the book seems relatively cheap for Americans in particular, but that is above all a product of an artificially weak dollar. Ultimately, I would suggest that the best comparison is not EU vs US prices, but how Mythic Russia compares with similar products. I had a quick check on prices for the core HeroQuest rules and the prices seem to vary between 40e (Faerie.fr) and 47.50e (Tradetalk). In that context, 45e for a book which is rather larger than HQ and also is being printed in smaller numbers does not seem to me to be that unreasonable.

As is, I don't expect to make any real profit on MR. I'm publishing it because it's something I wanted to do. I should be able to recoup my costs. I might make a little money, but compared with the time spent writing a 300,000-word book, please don't suspect me of any profiteering!

All the best

Mark

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On 6/4/2006 at 9:35am, alexandre santos wrote:
RE: Re: Mythic Russia

Hi Mark,

please don't suspect me of any profiteering!


I was concerned you might interpret my question that way, but it's not at all the case (money will allways be a sensitive issue). I have seen these price imbalances in many kinds of products, so it's not something specific to Mythic Russia, I was just thinking that you, being the author, might have a clue on the reasons behind it. I certainly don't feel ripped off by the book's price. A restaurant evening with the family would cost more, and as you say, the book's price is comparable to others (I was recently in a shop to check local prices).

Anyway, it's good to know that the price differences are due to uncertainty and speculation on currency fluctuations, which is actually very interesting for me.

Frankly, I don't know the state of the RPG publishing market, but it seems to me that it takes courage to try to publish something nowadays, and it's certainly not the shortest path to richness. So I don't suspect you of greed, but more of uncompromising optimism :)

I have checked the Lithuania chapter, and I found it really good, and look for more. I was hesitant about buying the HQ sourcebook, because I already have tons of RQ books, and for the moment am not intending to play in Glorantha. With your book I get the dusted out HQ system plus an entirely new setting which is of interest to me, since I have a fascination for Middle Age Russia history (some of the largest European towns of the time where in the Rus world, which is usually not widely known) and folklore (I have dug a lot of info on Baba Yaga and Kochei, and am interested in other figures, as they are less known than western and ancient mythology).

Thanks for answearing the questions, and I look forward to see your work!

Alexandre

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On 6/4/2006 at 2:37pm, alexandre santos wrote:
RE: Re: Mythic Russia

Just for the sake of completeness: now that I got that the differences in price are due to accounting for currency exchange uncertainties stemming from printing in the US and selling in Europe, I noticed that other people have been confronted with the same problem, and suggest the possibility of printing directly in Europe for the european market (which makes more sense than shuffling around paper over the Atlantic).

Of course I don't know how much trouble it is to do a printing run, and if it's worth it for an independent author to go through it two times instead of one, but at least some people are discussing about it.

This is just a side note, I would not expect you to do it so late in the game with Mythic Russia. But maybe in the future, who knows?

Forge Reference Links:
Topic 20007

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On 6/4/2006 at 9:02pm, Mark Galeotti wrote:
RE: Re: Mythic Russia

Alexandre wrote:
possibility of printing directly in Europe for the european market (which makes more sense than shuffling around paper over the Atlantic).

Of course I don't know how much trouble it is to do a printing run, and if it's worth it for an independent author to go through it two times instead of one, but at least some people are discussing about it.


Printing in Europe is a lot more expensive than printing in the US, I'm afraid, and given that a large proportion of the cost is in setting up the print job rather than the physical printing and binding of the book, having multiple printings really doesn't work (well, maybe if you are Mongoose or the like -- but they probably print in China, Brazil, etc).

All the best

Mark

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On 6/4/2006 at 9:27pm, rafial wrote:
RE: Re: Mythic Russia

Is anybody going to be selling this book at GenCon?

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On 6/5/2006 at 12:53pm, Mike Holmes wrote:
RE: Re: Mythic Russia

Alexandre wrote:
1 - In other threads it has come up that HQ rules examples do not really fit with the style of play that is more prevalent in the Forge. Mike Holmes even wrote an article on the specific style of rule interpretation and how it differs from the "standard" style.

Since you are apparently aware of the approach prevalent here, I was wondering if Mythic Russia rules examples will take that into account?
Actually, I'm not sure that I'd agree that the examples in HQ don't match our theory here. Yes, it's true that the examples seem to be about a "party" of characters to some extent. But, interestingly, HQ does provide room for an automatic centralizing method for play that is not strictly "party play" that being hero bands. In fact, one of the examples is about the group making up a hero band.

Add that to the fact that the other examples seem to rotate focus on different characters (as opposed to being "party hooks"), and I'm seeing just some complex forms of prep. What I'm not seeing in the examples are scene-based adventures. Or anything else we'd avoid. Given that the HQ design didn't aim directly for the sort of play that we espouse, I think it's amazing how close the text comes to it simply in terms of how it encourages things like dramatic technique ("No, but...." and all that).

Now, that said, there are example scene-based adventures in the HQ text, yes. I think that these are, perhaps, the worst "offenders" to our methods of play in the book (and even they are not that bad). But given what Mark says above, and what I know about his project, I don't think that there'll be anything in Mythic Russia that's going to make it seem to be at odds with the sort of bent that we have here at The Forge. In fact, I think rather the opposite.

Mike

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On 6/6/2006 at 1:01am, Mark Galeotti wrote:
RE: Re: Mythic Russia

rafial wrote:
Is anybody going to be selling this book at GenCon?

Almost certainly not, I'm afraid (unless it just happens to be part of the stock of a distributor)

All the best

Mark

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On 6/6/2006 at 1:06am, Mark Galeotti wrote:
RE: Re: Mythic Russia

Mike wrote:
But given what Mark says above, and what I know about his project, I don't think that there'll be anything in Mythic Russia that's going to make it seem to be at odds with the sort of bent that we have here at The Forge. In fact, I think rather the opposite.


I'd add that the very nice sample scenario, written by Neil Smith (and run at various cons), is explicitly written not as a scene-by-scene story but a series of conflicts and character dilemmas. I did, I confess, ask him not to use the word 'bang' as I didn't want to have to go into a full explanation of the jargon, but I think people here will be comfortable with its underlying approach.

All the best

Mark

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On 6/6/2006 at 3:51pm, Mike Holmes wrote:
RE: Re: Mythic Russia

If it's any reassurance, I believe that I gave Neil some comments on said scenario, and, yeah. Nothing to worry about in that department. In fact, he, Rob Davis and I have been working on presentation of such scenarios in general (working on demos for the MOLAD demo team), and have been trying to come up with an improvement to the "Well of Souls" level of presentation. I think we've made some substantial headway. Some of this will show in the adventure in question, Neil had some great ideas.

In fact, I'd be tempted to run said scenario at GenCon this year if people are interested and Mark gives me the OK to do so.

Mike

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On 6/6/2006 at 4:05pm, Mark Galeotti wrote:
RE: Re: Mythic Russia

Mike wrote:
In fact, I'd be tempted to run said scenario at GenCon this year if people are interested and Mark gives me the OK to do so.

I'd be absolutely delighted!

All the best

Mark

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On 6/29/2006 at 11:06am, Neil the Wimp wrote:
RE: Re: Mythic Russia

Mark wrote:
I'd add that the very nice sample scenario, written by Neil Smith (and run at various cons), is explicitly written not as a scene-by-scene story but a series of conflicts and character dilemmas.


Thanks for the kind words.  The scenario started out with a traditional three-act structure, but I just don't think about scenarios that way any more.  Mike and Rob helped with figuring out how to present such a scenario, as well as throwing in a few more bangs. 

If anyone has comments about the scenario, either from reading or (preferably) playing it, I'd love to hear them. 

Neil.

PS: dayjob-commitments allowing, I should be running an all-new MR scenario at Conitnuum in July.

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On 8/2/2006 at 6:50pm, Lisa Padol wrote:
RE: Re: Mythic Russia

A friend of mine is willing to do my Gen Con Indy shopping via proxy. How much should I send with him for Mythic Russia and to what booth should I direct him?

-Lisa Padol

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On 8/2/2006 at 7:03pm, Mark Galeotti wrote:
RE: Re: Mythic Russia

Lisa wrote:
A friend of mine is willing to do my Gen Con Indy shopping via proxy. How much should I send with him for Mythic Russia and to what booth should I direct him?


Sadly, you can't -- when decisions were being made about a presence at Gencon it looked then for various reasons that the book wouldn't be published, so it probably won't be there now. But you can order it (http://www.firebird-productions.com/ordering.htm) and have a copy zoom your way before it hits the stores!

All the best

Mark

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On 8/2/2006 at 7:32pm, Lisa Padol wrote:
RE: Re: Mythic Russia

Ah. Thanks.

-Lisa Padol

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On 8/2/2006 at 8:29pm, rafial wrote:
RE: Re: Mythic Russia

Just curious if the preorders have started shipping yet?  I'm holding out a vain hope that I might get mine in time to take it to Gen Con ;)

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On 8/2/2006 at 11:24pm, Alex Fradera wrote:
RE: Re: Mythic Russia

I'd quite like to see the link to Mike's article that Alexandre linked to (Heroquest sounds interesting and this setting sounds great, but I am more forge- than trad-oriented), but it didn't work. Anyone got a good link?

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On 8/3/2006 at 3:04am, CCW wrote:
RE: Re: Mythic Russia

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On 8/3/2006 at 2:08pm, Alex Fradera wrote:
RE: Re: Mythic Russia

ace - thanks charles.

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On 8/4/2006 at 10:58pm, Christopher Kubasik wrote:
RE: Re: Mythic Russia

Hi Mark,

I want to buy your game.

And yet... I find that I'm not sure how.

The MR website is a little obsure on the matter... And assurances that I'll be able to buy it online or at brick and mortar sites soon don't really give the info I need.

I'm not going to try to tell you your business, but I've been watching the indie-press gang for a while, and I can tell you, they work their asses off to make sure that I know where to buy their games and that I can buy their games.

I recently tried to buy both Riddle of Steel and Burning Wheel from my local game store. They had never heard of either game. When I pressed them about ordering them for me, they told me, in each case, the games were "discontinued." When I made it clear that this wasn't the case, the came down on me, getting mad at me, saying, "Dude! If you can buy them over the internet, then buy them over the internet!"

I bring this all up to say, "Don't assume anyone is looking out for your interests in this matter, even if it's in their interests!

I simply can't be bothered with brick and morter stores for RPGs anymore.

So that leaves the internet. But I don't want to hunt down which online site will sell me your game -- so tell me.

One of my mottos -- any impediment to a sale almost always guarantees a loss of sale.

By the way, I ordered RoS and BW online.... But I knew where to go : )

Good luck on the project. Sounds great.

Christopher

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On 8/4/2006 at 11:05pm, Mark Galeotti wrote:
RE: Re: Mythic Russia

Hi Chris

Christopher wrote:
I want to buy your game.

And yet... I find that I'm not sure how.

The MR website is a little obsure on the matter... And assurances that I'll be able to buy it online or at brick and mortar sites soon don't really give the info I need.


In due course the game ought to be in games stores and also amazon.com, but for the moment you can buy direct and get it before it goes out to the distributors. The details are @ http://www.firebird-productions.com/ordering.htm

All the best

Mark

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On 8/5/2006 at 4:16pm, Nick Brooke wrote:
RE: Re: Mythic Russia

Mark wrote:
In due course the game ought to be in games stores and also amazon.com...


It's already on amazon.co.uk, and is listed (but marked "currently not available") on amazon.com.

Cheers, Nick

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On 8/8/2006 at 12:21am, Thalaxis wrote:
RE: Re: Mythic Russia

Do you by any chance have any updates on the ETA for pre-orders?

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