The Forge Reference Project

 

Topic: Currency
Started by: Petter Sandelin
Started on: 5/2/2002
Board: Adept Press


On 5/2/2002 at 8:39am, Petter Sandelin wrote:
Currency

Just when I thought I had everything in palce I stumbled upon this..(how do I get "Ron Edwards" into the quote headline?)

”The combat section in HB Sorc is much clearer than the old text. I think I'm just about there. One last thing I wonder: The rules seem to suggest that there are circumstances in which my victories this round count as damage this round and bonuses next round. Is that true always, sometimes or never?”

Always true. The victories of a successful roll apply to the action of a given round, for which they were rolled, and they may ALSO be rolled into bonuses for a subsequent roll, if the second action flows from the first in a causal way.


Is this how the law of currency works? -Victories can be used as bonuses to a related action but at the same time for determing some kind of consequence to it. I'm asking because I got the impression from the book that victories can be used as one of the above, not both. You sort of have to choose where your victories go.

Petter

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On 5/2/2002 at 12:29pm, Fabrice G. wrote:
RE: Currency

Hi Peter,

The currency rule is just that:
- the number of victories apply:
1) imediately, to determine the result of the action,
2) are rolled as bonus dices in a following action if that action is a continuation of the first one or clearly benefit from the first one.

So, you don't have to choose between now and later. It's always apply now, and can be applied later (as bonus dices)

I hope it's clearer now.

Fabrice.

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On 5/2/2002 at 1:09pm, Ron Edwards wrote:
RE: Currency

Hi Petter,

Fabrice is right. You can always rely on the victories of a successful roll to apply to the current problem. Those victories may be rolled into bonus dice for a future roll if the action involved is appropriate, but that is a completely independent issue.

Unfortunately, to be confusing just for a moment, all of this is tweaked by some combat options listed in Sorcerer & Sword. For purposes of the current discussion, which concerns Sorcerer basics so to speak, let's not get into that.

Best,
Ron

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On 5/3/2002 at 6:48am, Petter Sandelin wrote:
RE: Currency

Once again, thanks for the answers! Sorcerer & Sword is clear for me btw.

Petter

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