The Forge Reference Project

 

Topic: Paladin in Risus
Started by: Ruminator
Started on: 9/19/2006
Board: CRN Games


On 9/19/2006 at 4:20pm, Ruminator wrote:
Paladin in Risus

I really liked the ideas in Paladin, and I really like Risus....so I did the next (natural to me anyway) thing and converted it to Risus.  It hasn't been fully tested yet, but the entire thing is up on the Risusiverse wiki so anyone interested can contriburte (in fact, I'm hoping other Paladin fans will contribute).  You can check out the page: Paladin - Risusviverse.  Enjoy!

Message 21519#221115

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On 9/25/2006 at 6:10pm, Twobirds wrote:
Re: Paladin in Risus

I think there should a few more rules for Attribute selection.  You need to define 'Dark' Attributes/Cliches from 'Light' Attributes/Cliches if you're going to leave the 'Do you get a Mark for your transgressions' rule the way it is.  It might also help to require a descriptor in your Paladin cliche.  It would be your main shtick, like Quick Paladin or Patient Paladin or Bad Motherfucker Paladin.  I am tempted to edit this in, but I'm not super-familiar with Risus.

This reminds me that I'm kind of surprised no one's done Paladin in PDQ.  The mechanics are oddly similar.

George

Message 21519#221565

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