Topic: Tim's new game - "Hotel"
Started by: Tim Denee
Started on: 5/15/2002
Board: Indie Game Design
On 5/15/2002 at 8:35am, Tim Denee wrote:
Tim's new game - "Hotel"
Hotel.
Believe it or not, it actually took me a while to finish this (the basic rules, that is). I'm quite fond of it.
I think perhaps it lacks focus. What do you think?
On 5/15/2002 at 10:37am, Ben Morgan wrote:
RE: Tim's new game - "Hotel"
Quite nifty. Couple of points on style:
1. A list of "things required to play" at the beginning would be nice. I was about halfway through when I found out a deck of cards was needed. [Although, now that I think about it, if someone is attempting to play the game without reading the file all the way through, something's wrong.]
2. Examples, examples, examples. I'm always a sucker for those.
Other than that, I think it has potential.
On 5/15/2002 at 1:39pm, Mike Holmes wrote:
RE: Tim's new game - "Hotel"
Four Rooms, right?
Mike
On 5/15/2002 at 11:28pm, Tim Denee wrote:
RE: Tim's new game - "Hotel"
I knew someone would say that, but I haven't seen it. Actually (and this is a weird derailing of the thought-train) I wrote it after seeing the Royal Tenenbaums. For instance, the trademark thing was inspired by the Gypsy cabs that crop up throughout the movie.