Topic: Some Rules Questions about NPCs
Started by: Willow
Started on: 10/1/2006
Board: one.seven design
On 10/1/2006 at 6:01am, Willow wrote:
Some Rules Questions about NPCs
1) The text mentions recurring NPCs, which I think is totally awesome. Do they ever get to heal impairment or wounds?
2) Can I spend extra strife for them to 'gain xp?'
3) Are they limited to the same island, or can I keep bringing them up again and again for free until the heroes kill them?
On 10/2/2006 at 7:08am, John Harper wrote:
Re: Some Rules Questions about NPCs
1) Yep. They get to heal. If they have a scene to rest, heal 4 wounds and/or impairment boxes. That's not really an official rule, but that's how I do it.
2) Yes.
3) Bring them in as much as you want. Recurring NPCs are fun.
On 10/6/2006 at 3:55pm, demiurgeastaroth wrote:
RE: Re: Some Rules Questions about NPCs
Regarding NPC healing... John, didn't you suggest that the GM should spend strife counters to heal NPCs on a 1:1 basis (heal 1 wound or impairment for 1 strife)?
On 10/6/2006 at 6:53pm, John Harper wrote:
RE: Re: Some Rules Questions about NPCs
Heh. Yeah, I probably said that. I actually like that better. Consider that my real answer. :-)
On 10/6/2006 at 10:52pm, Willow wrote:
RE: Re: Some Rules Questions about NPCs
I think 1:4 works better, since 1 Strife buys 1 Divine Favor, which is 4 points of healing.
On 10/6/2006 at 11:02pm, John Harper wrote:
RE: Re: Some Rules Questions about NPCs
Well, would you look at that. It's almost like I know what I'm doing. :-)
On 10/19/2006 at 5:30am, demiurgeastaroth wrote:
RE: Re: Some Rules Questions about NPCs
1 Divine Favour is worth 4 points of healing? I'm not following you there.
Are you thinking of Fate: 1 Fate buys 4 Impairments or ignores 1 wound?
On 10/21/2006 at 9:11am, Willow wrote:
RE: Re: Some Rules Questions about NPCs
You're right, I was thinking of Fate, which bad guys don't get.
I ended up using 1:1 tonight, and it seemed pretty good. 1:4 would have been crazy.