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Topic: [tsoy] Zu...
Started by: thark
Started on: 6/15/2007
Board: CRN Games


On 6/15/2007 at 10:58am, thark wrote:
[tsoy] Zu...

So, I'm starting a new TSOY campaign, and it's set to potentially feature some Zu in it. Naturally, I'm having dreadful trouble coming up with anything that seems reasonable and interesting.

Searched on the forum and did find some posts with generic advice on the topic, which was appreciated; what I didn't find was some more examples of what people have used in their games.

Surely someone must have some...?

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On 6/15/2007 at 12:23pm, Eero Tuovinen wrote:
Re: [tsoy] Zu...

Do you mean that you need interesting Zu words, or interesting situations featuring Zu?

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On 6/15/2007 at 12:55pm, thark wrote:
RE: Re: [tsoy] Zu...

Words. (Well, not necessarily interesting ones, since that would have to spring out of the situations they're used in.)

Essentially I could do with some more ready-made examples beyond the five or so in the book.

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On 6/15/2007 at 3:37pm, oliof wrote:
RE: Re: [tsoy] Zu...

some words from the snakes in the shadows scenario:

    gap/open/open
    flight/flee/fugitive
    stone/beat/hard
    blood/bleed/bloody

more ideas:

    oblivion/forget/forgotten (pulled from Clinton's test campaign for the revised ed., IIRC)
    leap/leap/leaping (straightfoeward, but can be used outside the box)
    song/sing/sung (that one's either silly or scary or deep)
    death/die/dead (now you know why you need a qek zombie master to thwart the Zu-wielding moon man)
   

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