Topic: [Legends of Alyria] How does Virtue determine the cost of Traits?
Started by: hix
Started on: 3/13/2008
Board: Dark Omen Games
On 3/13/2008 at 4:09am, hix wrote:
[Legends of Alyria] How does Virtue determine the cost of Traits?
I finally played Alyria a couple of nights ago (I've been wanting to since 2002!), and now I have rules questions.
On page 109 it says, "Virtue ... determines the cost of Traits purchased for the character." 'Purchasing Traits' is the very next section, but I can't find anything in it about how Virtue affects the cost.
Have I missed something from another section of the book?
(And it was a good game -- interesting for a whole bunch of reasons: rules, story, and social. Hopefully I'll get the chance to rough up an actual play report in the next couple of weeks.)
On 3/13/2008 at 5:19am, GreatWolf wrote:
Re: [Legends of Alyria] How does Virtue determine the cost of Traits?
That's an error. Virtue doesn't affect the cost of Traits during character creation, but it does affect the I/C cost to change a Trait's value during play.
(And it was a good game -- interesting for a whole bunch of reasons: rules, story, and social. Hopefully I'll get the chance to rough up an actual play report in the next couple of weeks.)
I look forward to seeing it.
On 3/13/2008 at 7:21am, hix wrote:
RE: Re: [Legends of Alyria] How does Virtue determine the cost of Traits?
Thanks Seth, that clears things up (and also made me look more closely at the rules for spending I/C).
I'll have another question shortly. I figured I'd put them in separate threads to help people who are using the Search function.