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Topic: [Legends of Alyria] How does Virtue determine the cost of Traits?
Started by: hix
Started on: 3/13/2008
Board: Dark Omen Games


On 3/13/2008 at 4:09am, hix wrote:
[Legends of Alyria] How does Virtue determine the cost of Traits?

I finally played Alyria a couple of nights ago (I've been wanting to since 2002!), and now I have rules questions.

On page 109 it says, "Virtue ... determines the cost of Traits purchased for the character."  'Purchasing Traits' is the very next section, but I can't find anything in it about how Virtue affects the cost.

Have I missed something from another section of the book?

(And it was a good game -- interesting for a whole bunch of reasons: rules, story, and social.  Hopefully I'll get the chance to rough up an actual play report in the next couple of weeks.)

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On 3/13/2008 at 5:19am, GreatWolf wrote:
Re: [Legends of Alyria] How does Virtue determine the cost of Traits?

That's an error.  Virtue doesn't affect the cost of Traits during character creation, but it does affect the I/C cost to change a Trait's value during play.


(And it was a good game -- interesting for a whole bunch of reasons: rules, story, and social.  Hopefully I'll get the chance to rough up an actual play report in the next couple of weeks.)


I look forward to seeing it.

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On 3/13/2008 at 7:21am, hix wrote:
RE: Re: [Legends of Alyria] How does Virtue determine the cost of Traits?

Thanks Seth, that clears things up (and also made me look more closely at the rules for spending I/C).

I'll have another question shortly. I figured I'd put them in separate threads to help people who are using the Search function.

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