The Forge Reference Project

 

Topic: Does this house rule seem workable?
Started by: Keiko
Started on: 3/24/2008
Board: Muse of Fire Games


On 3/24/2008 at 8:20pm, Keiko wrote:
Does this house rule seem workable?

Players may pay a Story Token to use the same Power more than once a Page or a Blocking Ability more than once a Scene per incidence.

Message 25968#249642

Previous & subsequent topics...
...started by Keiko
...in which Keiko participated
...in Muse of Fire Games
...including keyword:

 (leave blank for none)
...from around 3/24/2008




On 3/24/2008 at 9:05pm, Hans wrote:
Re: Does this house rule seem workable?

My knee jerk reaction is that it will hardly ever be used, in comparison to using a story token for another action, laying another conflict, getting a new character, etc.  But I'm not really sure what is prompting you to suggest this rule, so I can't say for certain.

Message 25968#249646

Previous & subsequent topics...
...started by Hans
...in which Hans participated
...in Muse of Fire Games
...including keyword:

 (leave blank for none)
...from around 3/24/2008




On 3/24/2008 at 10:24pm, Keiko wrote:
RE: Re: Does this house rule seem workable?

Mainly it was to benefit Mundane characters and allow them a bit more endurance in longer scenes. 

Message 25968#249649

Previous & subsequent topics...
...started by Keiko
...in which Keiko participated
...in Muse of Fire Games
...including keyword:

 (leave blank for none)
...from around 3/24/2008




On 3/24/2008 at 11:02pm, Hans wrote:
RE: Re: Does this house rule seem workable?

I see.  I suggest to you that one of the interesting effects of the limitation of one use per non-powered (and to a lesser extent one power use per page) is that it makes players think very carefully about when to actually use their characters in a scene.  It's like a kind of moral hazard built into the game; use your stuff frivolously and you risk getting stuck with nothing left to use when it matters later on (or being forced to gain debt when you really don't want to).

I also find the limits are a great spur to cleverness.  You want to roll THAT dice.  The only thing you have left to roll it with is THIS ability.  Can you come up with a clever narration that ties THAT to THIS, that won't make your friends throw popcorn at you?

That being said, at the cost of a story token per, I would have to be pretty desperate to reuse something.  So I suspect that this change would not really make a big difference.  You would have to play test to be sure.

Message 25968#249650

Previous & subsequent topics...
...started by Hans
...in which Hans participated
...in Muse of Fire Games
...including keyword:

 (leave blank for none)
...from around 3/24/2008