The Forge Reference Project

 

Topic: octaNe: sneak peek at the driver's seat
Started by: Jared A. Sorensen
Started on: 7/10/2002
Board: Memento-Mori Theatricks


On 7/10/2002 at 12:32pm, Jared A. Sorensen wrote:
octaNe: sneak peek at the driver's seat

I'm a rocker / I'm a roller / I'm an out of controller

Ben has done it again, ladies and germs...
http://www.memento-mori.com/octane/octanesheet-lowres.gif

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On 7/10/2002 at 12:36pm, Bailywolf wrote:
RE: octaNe: sneak peek at the driver's seat

Sweeeeeeeet




So, when do I get to use it, hmmmmm?

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On 7/10/2002 at 12:47pm, Jared A. Sorensen wrote:
RE: octaNe: sneak peek at the driver's seat

Soon, young Padawan. Soon.

And check this out: Paul Elliot has been writing a hum-dinger of a pulp adventure supplement. It's nearly ready for the editing stage and contains a few interesting wrinkles that change the way RPGs are played (some of those ideas I freely admit we stole from other games) -- picking characters as if they were action figures in a toybox, using pre-built set pieces (playsets) that are linked by NPCs rather than by paths or highways, being able to change your character's Styles to suit a particular style of play (action vs. intrigue, romance vs. magic)...it's cool.

Plus, you fight Nazis (the game is called Against the Reich!, after all). We'll have three Playsets done (Invasion: Hollow Earth!, Tombs of Terror! and the example setting Shanghai Showdown!) with more on the way (I'm pondering The Naked City! and Escape to the Stars! right now).

Add to that my Blood & Steel mini-supplement and a possible supplement all about octaNe's version of Japan and you got yourself some furious action.

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On 7/10/2002 at 12:54pm, Matt wrote:
RE: octaNe: sneak peek at the driver's seat

Nice.

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On 7/10/2002 at 2:45pm, Paul Czege wrote:
RE: octaNe: sneak peek at the driver's seat

Okay...someone has to ask this...why the European configuration, with the steering wheel on the right?

Paul

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On 7/10/2002 at 2:52pm, Jared A. Sorensen wrote:
RE: octaNe: sneak peek at the driver's seat

It's australian...Mad Max...v8 Interceptor...um...ah, nobody has gotten it.

Yeah, I'm talking to Ben about reversing the image.

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On 7/10/2002 at 2:53pm, Clinton R. Nixon wrote:
RE: octaNe: sneak peek at the driver's seat

Jared's British, Paul. I thought everyone knew that.

(Actually, now that Jared's answered, my joke is for naught. So - Jared, I'd keep it the way it is. It's much, much cooler.)

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On 7/10/2002 at 3:01pm, Jared A. Sorensen wrote:
RE: octaNe: sneak peek at the driver's seat

I'm actually Canadian -- on the inside, anyway. *sigh*

Hmmm...

- J, just another kid from Maine

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On 7/10/2002 at 3:06pm, Jürgen Mayer wrote:
RE: octaNe: sneak peek at the driver's seat

The charsheet rocks! Kudos, Ben!

When I handed out the InSpectres charsheet at my last game at a con, I heard many "ooooh"s, "aaaah"s and "that's cool"s from the players. Seems you have done it again with the octaNe sheet...

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On 7/10/2002 at 6:28pm, Bankuei wrote:
RE: octaNe: sneak peek at the driver's seat

Man, that's the shit. Right there.

[calming down from panic-attack like glee]

Small idea: What if you include a seperate sheet of knick-knacks to be photocopied, cutup, and pasted onto the main sheet according to player's desires?

Plastic Jesus(to all my Padre's out there)
Fuzzy Dice
Funky Mexican Beads
Dancing Hula Girl
Bobblehead toy
Big ole super Catholic cross from the mirror
Assortment of Pokemon type characters
etc,etc.

Otherwise only the players who can draw will get all the fun :P

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On 7/10/2002 at 6:40pm, Bailywolf wrote:
RE: octaNe: sneak peek at the driver's seat

Kickass idea!

What about distributing little auto-trash icons like that as reward for especialy groovy play? Has there even been a cooler experience system?


No. There has not.

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On 7/10/2002 at 6:45pm, Jared A. Sorensen wrote:
RE: octaNe: sneak peek at the driver's seat

Great ideas.

I fully support and/or endorse the idea of a downloadable PDF with cut-out knick-knacks for the octaNe character sheet.

I'll also be lovin' some pics of the various Role that folks can cut out and affix to their character sheets (although Ben might have to move his signature over a bit to accomodate this).

But yeah, the octaNe site will (hopefully) become a collection of weirdness -- new Roles, NPCs, locations & Playsets, PDF toys, etc.

Oh yeah...another idea was to have other weirdo character sheets: a Marshall amplifier-looking char. sheet and one that resembled a 50's diner-style menu from Ozzy's (a fast food joint appearing in the setting).

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On 7/10/2002 at 8:55pm, Paul Czege wrote:
RE: octaNe: sneak peek at the driver's seat

I fully support and/or endorse the idea of a downloadable PDF with cut-out knick-knacks for the octaNe character sheet.

I want one of those little chain steering wheels like Cheech & Chong have in their van, and a dashboard full of candy wrappers like Nixon in Hard Boiled.

Steering wheel's fine where it is.

Paul

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On 7/10/2002 at 9:02pm, Jared A. Sorensen wrote:
RE: octaNe: sneak peek at the driver's seat

Someone here at work recommended a chain steering wheel too. :)

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On 7/10/2002 at 11:00pm, Jürgen Mayer wrote:
RE: octaNe: sneak peek at the driver's seat

Cool idea! I want a big red button for the rocket launcher!

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On 7/11/2002 at 1:00am, Bankuei wrote:
RE: octaNe: sneak peek at the driver's seat

I figured the knickknack sheet would be easier to implement than whole new character sheets :) I'm a big fan of customization. Perhaps another option would be that each session you could pick up a new keepsake?

Chris

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On 7/11/2002 at 12:45pm, Bailywolf wrote:
RE: octaNe: sneak peek at the driver's seat

Some more goodies I'd like to see...

** Toothbrush
** Shrunken Head
** Little monopoly dog
** beer cans
** a cup of Starbucks cofee
** crunpled wad of speeding tickets
** an artificial leg
** doll furniture
** cup holders
** GUNS GUNS GUNS!
** A monkey
** A ratchet
** a whoopie cushion
** a can of cheeze-whiz
** one shoe (for the leg)
** a blood stained gold striped scarf and broken broom stick and cracked little winged ball
** Blood stains and cracks for the windshield
** a lacy garter for the rear view
** a pine-fresh deoderizer
** a beaded seat cushion
** band aids
** little picture of Calvin from Calvin and Hobes taking a piss on a game company logo.





How about a goofy mechanic? At the end of evey session, everyone votes on who had the Supremo Excelante Mojo for that session, and the winner gets a bit of brickabrack for his car. If he can find a way to use the token in the action during play, he gets an exra die. Once per session per piece of rubish.

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On 7/11/2002 at 1:11pm, Jared A. Sorensen wrote:
RE: octaNe: sneak peek at the driver's seat

Okay, again -- great ideas.

I'm gonna lock this thread as, well, I can. Here's my plan: if anyone is adept at Flash stuff and wants to do a character sheet with "paper doll"-esque drag-n'-drop dashboard kitsch, let me know. I'd love to see a "HeroMachine" kinda of character sheet maker for octaNe.

Over and out.

- J

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