The Forge Reference Project

 

Topic: How many Traits/Belongings per See/Raise?
Started by: Kevin.Weiser
Started on: 11/4/2009
Board: lumpley games


On 11/4/2009 at 5:21pm, Kevin.Weiser wrote:
How many Traits/Belongings per See/Raise?

Heyo,

Quick question: How many Traits or Belongings can a player bring in per See or Raise? Just one, or as many as they can narrate? It seems a little weird to go "I adjust my glasses (2d8) and strike my hands out in a dramatic pose, causing my coat to catch the light and dazzle everyone with it's colors (2d6) and then say 'You know I'm well trusted around here' (1d8)"

Ok, maybe that doesn't sound as weird as I thought.

Message 28951#271009

Previous & subsequent topics...
...started by Kevin.Weiser
...in which Kevin.Weiser participated
...in lumpley games
...including keyword:

 (leave blank for none)
...from around 11/4/2009




On 11/4/2009 at 7:05pm, lumpley wrote:
Re: How many Traits/Belongings per See/Raise?

One, sometimes two, rarely three. If they all come together seamlessly, allow them. Start heckling when the player starts reaching.

-Vincent

Message 28951#271012

Previous & subsequent topics...
...started by lumpley
...in which lumpley participated
...in lumpley games
...including keyword:

 (leave blank for none)
...from around 11/4/2009