The Forge Reference Project

 

Topic: Backwards stakes
Started by: higgins
Started on: 4/23/2010
Board: Dog Eared Designs


On 4/23/2010 at 8:49pm, higgins wrote:
Backwards stakes

I was just thinking... If all depends on narration, what stops the players with low Screen Presence from abusing their small hands to set backwards stakes. "Will I be defeated in this duel? Oh, I have only one card. It's black. I'm not defeated at all!" "Will I fail in winning a large sum of many on lottery? No, I succeed!" etc

My own group wouldn't do this, but it could be a problem in convention one-shots. Any ideas?

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On 4/23/2010 at 8:53pm, jburneko wrote:
Re: Backwards stakes

The book clearly states that Stakes are about character goals.  What does the *character* want out of the conflict, not the player.

Those Stakes simply break the rules of the game.

Jesse

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On 4/23/2010 at 9:10pm, Eero Tuovinen wrote:
RE: Re: Backwards stakes

Is it even the player who establishes the Stakes? I seem to remember that it's the Producer, with the player's stated character intent as his input.

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On 4/24/2010 at 9:15am, higgins wrote:
RE: Re: Backwards stakes

jburneko wrote:
The book clearly states that Stakes are about character goals.  What does the *character* want out of the conflict, not the player.


Great rebuttal! I was automatically thinking in TROS terms where the SAs handle what the *player* wants. A very important distinction. Thanks!

Eero wrote:
Is it even the player who establishes the Stakes? I seem to remember that it's the Producer, with the player's stated character intent as his input.


It's the player as far as I get it. Producer frames the scenes with the player's input, but stakes are by players themselves. Bottom box on p. 28 backs this up too.

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