The Forge Reference Project

 

Topic: WWGS...what does it mean...
Started by: Jake Norwood
Started on: 8/12/2002
Board: Publishing


On 8/12/2002 at 7:41pm, Jake Norwood wrote:
WWGS...what does it mean...

For those of you that aren't familiar, you HAVE to check out this site:

http://www.father-ramos.com

it has slow loading times, but is worth a visit. Particularly check out the sermons page.

We saw this at Gen Con and had a long discussion about it. I think (as do many of us now) that it's one hell of an advirtising scheme by WWGS...or white wolf game studio (or, "what would god say?"). The site is so convincing, but definitely bogus: a "555" phone number, and an address that doesn't exist (we checked mapquest).

So, brilliant, isn't it?

Check it out. It's a shame that they thought of it before Ron did.

Jake

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On 8/12/2002 at 7:48pm, Clinton R. Nixon wrote:
RE: WWGS...what does it mean...

It wouldn't surprise me if this was White Wolf - they made a similar fake web site when they put out Hunter. It's pretty fucking tasteless, though.

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On 8/12/2002 at 7:51pm, hardcoremoose wrote:
RE: WWGS...what does it mean...

Shit, I'm Presbyterian. Or at least I was back when I was twelve...the last time a regularly attended church.

- Scott

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On 8/12/2002 at 7:58pm, mahoux wrote:
white wolf ripping off more shit...

Check this out:
http://www.chick.com/reading/tracts/0046/0046_01.asp

Can we say "White Wolf: the Stealing?"

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On 8/12/2002 at 8:44pm, Ron Edwards wrote:
RE: WWGS...what does it mean...

Hi everyone,

The real agony is that, having bought the ruse hook line & sinker (which I did), I actually, immediately thought, "Hey, that would be a great promo to put out one of these things as an advertising hook for Sorcerer next year!" I envisioned something that wasn't an out-and-out ruse, so much as an honest advertisement for Sorcerer that just looked like a Chick book in format only.

And then Jake said, "Hmmm, I think it's a gimmick. Look, WWGS on the front." And I said .... oog! Damn!

Best,
Ron

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On 8/12/2002 at 8:55pm, WhistlinFiend wrote:
RE: WWGS...what does it mean...

This is exactly why I don't buy White Wolf stuff...religion is just another pinata to take a whack at. I didn't get to make GenCon this year due to a family tragedy, but I always go out of my way to tell people like John Wick and the Fading Suns folks, that I appreciate them treating religion intelligently and maturely.

Maybe the moral of the story is that when it comes to publishing and marketing games, Christians are a demographic that don't like to be denigrated any more than anyone else.

-d

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On 8/12/2002 at 10:25pm, Jake Norwood wrote:
RE: WWGS...what does it mean...

WhistlinFiend wrote: This is exactly why I don't buy White Wolf stuff...religion is just another pinata to take a whack at. I didn't get to make GenCon this year due to a family tragedy, but I always go out of my way to tell people like John Wick and the Fading Suns folks, that I appreciate them treating religion intelligently and maturely.

Maybe the moral of the story is that when it comes to publishing and marketing games, Christians are a demographic that don't like to be denigrated any more than anyone else.

-d


I'm a Mormon (gasp! little known Forge fact), and I grew up with this kind of crap being spread about what I believe by other "good" people. I learned to laugh at it, 'cause what the hell else are you going to do? To me, this WWGS thing is funny, although I admit that what you're saying has a lot to it. I remember playing Vampire back in early high school when one of their first supplements said that the Mormon church was under the control of vampires, and I thought, "damn, did I need that? Does anyone else need that?" Not really. What WW is doing is closing the minds of everyone they can get their hands on by setting up this "religion hates roleplaying" schtick, and assuming that none of us actually care about what's "out there."

So I laugh, and think it's a damn clever marketing ploy. Then again so is sexploitation... (Ben Moore just said "ah just call it porn.")

Still, though, the site is slick, if plain wrong.

Jake

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On 8/12/2002 at 10:49pm, Matt Gwinn wrote:
RE: WWGS...what does it mean...

Just in case there is any doubt.
I opened the PDF download from the site in my new copy of Acrobat 5 and checked a few things.

The creator of the PDF is listed as Chris McDonough

Chris McDonough has done extensive work for white wolf. Check out this list
http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=230

,Matt Gwinn

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On 8/13/2002 at 9:22am, Mytholder wrote:
RE: WWGS...what does it mean...

AFAIK, it's the Demon: the Fallen promo site.

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On 8/13/2002 at 4:15pm, Jake Norwood wrote:
RE: WWGS...what does it mean...

Mytholder wrote: AFAIK, it's the Demon: the Fallen promo site.


Exactly my point from the beginnig. Sick, but brilliant.

Jake

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On 8/14/2002 at 3:02pm, Ron Edwards wrote:
RE: WWGS...what does it mean...

Hi there,

See, this is a weird issue all 'round.

1) I agree that religion has been portrayed and treated badly in RPG texts, whether from the utility-cleric concept in D&D or from the vampire-Mormon etc stuff in the World of Darkness. (I'll give honorable mention to the priest supplement for Fading Suns, which I think is really good.)

2) I also think that Jack Chick and like-minded folks are morons. I don't even mind that they exist, they seem so trivial to me. Just for clarity, I shall emphasize that the real danger in their existence is the wimpy-ass, utterly-wrongheaded reaction of a given industry (music, comics, movies, games, etc) to kowtow to them "just in case."

So put #1 and #2 together. My reaction to the White Wolf ad is therefore not too mixed - I think it's brilliantly funny and effective, as it skewers some pretty stupid people and shows, to the consumers, some brains and balls on the part of the company. All well and good ... almost. I did say "not too mixed."

After all, in the context of the WW approach to religion in general, which I shall paraphrase as, "Cool people who wear black and smoke a lot are above all that parental, societal, narrow-minded religious dogma" - ie adolescent bullshit - then the pamphlet has a mean-spirited quality. Making fun of Chick is a lot like kicking a smaller, chubbier kid and having your friends laugh about it. Contrast it with the concept I arrived at, that I described above.

It really comes down to whether a person of a religious bent does or does not respect Jack Chick et al. "Well, at least he's acting on his faith, and that's a good thing," some might say. I consider that to be rather a leap, myself, as Chick and friends seem to me to be acting out of stupidity (faith is not stupid).

Best,
Ron

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On 8/14/2002 at 3:16pm, Seth L. Blumberg wrote:
RE: WWGS...what does it mean...

Oog. Yeah, it is a bit...tacky....

Cleverly executed, though. I particularly like the "wolf in sheep's clothing" reference, the horned Jesus, and Father Ramos's Mephistophelean look.

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On 8/14/2002 at 3:51pm, mahoux wrote:
RE: WWGS...what does it mean...

Seth wrote:

Cleverly executed, though. I particularly like the "wolf in sheep's clothing" reference, the horned Jesus, and Father Ramos's Mephistophelean look.


I'm glad other people have caught these little nuances.

Personally, I have no major problem with WWGS as far as this goes. After another look and comaprison, I retract my stealing comment. There is some noticeable difference between the two. However, without getting into a semantics argument, I don't really consider this parody so much as whoring the Demon Game. Please don't debate me on this, it's just my personal opinion.

I will be interested to see how WW handles Father Ramos in Demon, if at all. But I don't think I will pick up the game as I'm not a WW or WoD fan.

Finally, I think it was in poor taste for WW to use the Presbyterian church– or any denomination really– for the site. I'm not Presbyterian, I'm raised Methodist and currently attend my wife's Assembly of God Church, but that's neither here nor there. A slightly more generic church would be a little less tacky.

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On 8/14/2002 at 3:53pm, Clinton R. Nixon wrote:
RE: WWGS...what does it mean...

Ron Edwards wrote: It really comes down to whether a person of a religious bent does or does not respect Jack Chick et al. "Well, at least he's acting on his faith, and that's a good thing," some might say. I consider that to be rather a leap, myself, as Chick and friends seem to me to be acting out of stupidity (faith is not stupid).


I have to agree. (I got jumped at RPG.net for calling this "distasteful." I think the people who jumped me need a dictionary - distasteful doesn't mean I was offended. It means that I thought it was in poor taste, like most of what WW puts out.)

Now, I have a tangent (that may be split off into its own thread) that's pretty personal to me. It might seem stupid, but it's real:

How do we cope with people who really believe this stuff - that RPG's are Satan's toybox? It seems like we could write them all off as stupid, but a few aren't. I'll give my personal anecdote: my parents are conservative Christians. They're not close-minded people, though - they've been foster parents, raising children of every race and background, in Alabama, for 15 years now. (It takes some serious grit for a Caucasian woman to go to the grocery store with an African-American baby in her arms in Alabama. I heard comments made about her as a child that would make your ears burst into flame.)

Yet, they think that RPG's honestly are some sort of introduction to the occult - a brainwashing, if you will. This does come out of ignorance - I could never convince them to sit in on a session. I ignore this for the most part and don't broach the subject with them, but that's not really satisfactory for two reasons: (1) Ignorance isn't cool. I feel I have a responsibility to wake them up. (2) They're my parents. I'd love to send them a copy of Paladin, or show them the Forge - my biggest successes are in role-playing, and I'd love to be able to share that with them.

Again, my question: how can we reach out to people that really believe RPG's are evil? (Ron, I know you've been working on something similar in a different field - teaching evolution to conservative Christian college students. Do you have any insights from that?)

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On 8/14/2002 at 5:50pm, Clay wrote:
RE: WWGS...what does it mean...

I'd love to send them a copy of Paladin, or show them the Forge - my biggest successes are in role-playing, and I'd love to be able to share that with them.


My advice would be to just send it to them, tell them that this is what you've been working on. You may not be able to reach them because they aren't really interested in changing their views. They may be open to it, and see that you've done something you're really proud of, and didn't compromise your Christian values to do it.

My future inlaws have very much this same view, and I was pretty much accused to trying to introduce my future stepson to satan worship when I gave him a D&D player's handbook, dice, and some cool figures for his birthday. To make it extra special they did this in front of my family. I'm not sure how I'll approach that one either. There are larger issues than the gaming (I'm pretty sure they were convinced that I was Satan's henchman a long time ago), so I'm not sure I'm even going to think about approaching the issue.

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On 8/14/2002 at 6:13pm, Blake Hutchins wrote:
RE: WWGS...what does it mean...

My aunt is a Nazarene, and it's like this: smart woman, Ph. D. in Education, of all things, and yet she'll point out a store that sells crystals and little resin gargoyles as an "occult" front for Satan. As a left-wing, activist, green bleeding heart, progressive, teetering-socialist, commie pinko, secular humanist, ex-Californian, alcohol-drinking swine, I don't have much common ground to facilitate a meaningful debate with my aunt, though she's a great lady and we get along famously despite my heathenism.

In my experience, people believe what they want to believe when it comes to validating core internal value systems, usually translating to the easy road with the least departure from any uncomfortable weighing of values and facts using reasoned principles that don't derive automatically from authoritarian values. Though I'm phrasing it awkwardly, it means it's a fight you can't win through confrontation. For anyone to question their core values, they have to go through some kind of catalytic life experience. I could no more convince my aunt a roleplaying game isn't at least a little demonic than I could convince her to smoke thin black cigarettes and reject the triune God.

The best argument, if I may be so bold, is to live one's own life well and demonstrate that despite roleplaying, wearing black, and listening to the wrong sorts of music, you're raising good kids, holding down a job, and not squandering your earnings in crack pipes and heroin bricks (though that might indeed be a better use of your funds than the stock market these days).

Ron, I'd very much like to hear about your efforts and thoughts about teaching evolution, if you care to share them.

Best,

Blake

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On 8/14/2002 at 6:22pm, John Wick wrote:
RE: WWGS...what does it mean...

WhistlinFiend wrote: I always go out of my way to tell people like John Wick and the Fading Suns folks, that I appreciate them treating religion intelligently and maturely.
-d


I do?
Oh wait. Yeah, I do.
Thanks!

Take care,
John
---
Forget the hearse 'cause I'll never die.

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On 8/14/2002 at 6:25pm, Clinton R. Nixon wrote:
RE: WWGS...what does it mean...

Blake Hutchins wrote:
The best argument, if I may be so bold, is to live one's own life well and demonstrate that despite roleplaying, wearing black, and listening to the wrong sorts of music, you're raising good kids, holding down a job, and not squandering your earnings in crack pipes and heroin bricks (though that might indeed be a better use of your funds than the stock market these days).


Blake,

I think you've hit the nail on the head - at least it's my personal method. Instead of putting away the RPG material when my parents come to visit, I leave a few books out these days, especially the indie stuff my friends have done or I did (except Sorcerer, for obvious reasons.) I think seeing those things in the context of me living a healthy, happy life may start to bring them around.

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On 8/14/2002 at 9:24pm, Jake Norwood wrote:
RE: WWGS...what does it mean...

Clinton R Nixon wrote:
Blake Hutchins wrote:
The best argument, if I may be so bold, is to live one's own life well and demonstrate that despite roleplaying, wearing black, and listening to the wrong sorts of music, you're raising good kids, holding down a job, and not squandering your earnings in crack pipes and heroin bricks (though that might indeed be a better use of your funds than the stock market these days).


Blake,

I think you've hit the nail on the head - at least it's my personal method. Instead of putting away the RPG material when my parents come to visit, I leave a few books out these days, especially the indie stuff my friends have done or I did (except Sorcerer, for obvious reasons.) I think seeing those things in the context of me living a healthy, happy life may start to bring them around.


I'll chime in on this end, too. That's exactly the way to do it. Live right, be who you are, treat it with respect, and admit that roleplaying is only as wierd as you are.

Jake,
who's pretty wierd, but that's been true since long before his first RPG

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On 8/14/2002 at 10:06pm, Ron Edwards wrote:
RE: WWGS...what does it mean...

Hello,

I really like all the posts on the thread so far. However, it seems to me as if we've settled the matter of "religion, RPGs, and myself" as far as it will go. If anyone else has more to say about that, please do, but I was thinking of returning to the issue of the WWGS pamphlet.

And ... the possibilities of the medium.

Fact #1: comics communicate like nobody's business. As Scott McCloud points out so well, the fundamental medium is utilized constantly in advertising and teaching, just not recognized as such. Fact #2: little pamphlets are a neat physical object - they get picked up, looked at, carried around, etc. Fact #3: the RPGs that the Forge is built to support, no matter what their game-preference orientation, are clear about their goals - ie, they present something that can be communicated about.

Anyone seeing where I'm going with this? Is the WWGS possibly an inspiration for something pretty cool and useful? I stress the idea of not playing a hoax but rather a straightforward comics/pamphlet ad.

Or is the fact that White Wolf did it once, and the way they did it, pretty much going to dictate that this medium/format will work once, and once only?

Best,
Ron

edited to put in a crucial "not," so as to make sense

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On 8/14/2002 at 10:23pm, hardcoremoose wrote:
RE: WWGS...what does it mean...

While thinking on this, it occurs to me that WW has had their foot in this door for some time. A great many of their games have used the comic format to illustrate setting, and I wouldn't be surprised if that's exactly what this ends up being. Of course, they weren't the first to do this...

My idea for the format is to push it one step further than even advertising...to make the game itself the comic, and vice versa. In fact, that's exactly what I've been working on of late, and it's taken interesting shape since GenCon - a game steeped in the traditions of the comic medium (my original inspiration was the EC comics of the fifties, but it's gone wll beyond that now). This is neither the place nor the time to discuss the particulars of the design, but should I get it off the ground, the obvious format would be as an actual comic book of some sort.

And I already have my artist in mind...

Take care,
Scott

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On 8/16/2002 at 6:52am, Heraldic Game Design wrote:
RE: WWGS...what does it mean...

Jake Norwood wrote:
Mytholder wrote: AFAIK, it's the Demon: the Fallen promo site.


Exactly my point from the beginnig. Sick, but brilliant.

Jake


I know this is just adding to something everyone knows, but I did a whois on "father-ramos.com" and the net coughed up this information:

Registrant:
White Wolf, Inc. (GUEIAZAFBD)
1554 Litton Dr.
Stone Mountain, GA 30083
US

Domain Name: FATHER-RAMOS.COM

Administrative Contact, Technical Contact:
White Wolf, Inc. (19917613O)chriskid@AOL.COM
White Wolf, Inc.
1554 Litton Dr.
Stone Mountain, GA 30083
US
404 282-1819 x218 fax: 999-999-9999

Record expires on 17-Jul-2005.
Record created on 17-Jul-2002.
Database last updated on 16-Aug-2002 02:44:28 EDT.

Domain servers in listed order:

Z1.NS.NYC1.GLOBIX.NET 209.10.66.55
Z1.NS.SJC1.GLOBIX.NET 209.10.34.55

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On 8/16/2002 at 10:35am, Mytholder wrote:
RE: WWGS...what does it mean...

Ron Edwards wrote: I was thinking of returning to the issue of the WWGS pamphlet.

And ... the possibilities of the medium.

Fact #1: comics communicate like nobody's business. As Scott McCloud points out so well, the fundamental medium is utilized constantly in advertising and teaching, just not recognized as such. Fact #2: little pamphlets are a neat physical object - they get picked up, looked at, carried around, etc. Fact #3: the RPGs that the Forge is built to support, no matter what their game-preference orientation, are clear about their goals - ie, they present something that can be communicated about.

Anyone seeing where I'm going with this? Is the WWGS possibly an inspiration for something pretty cool and useful? I stress the idea of not playing a hoax but rather a straightforward comics/pamphlet ad.

Or is the fact that White Wolf did it once, and the way they did it, pretty much going to dictate that this medium/format will work once, and once only?


I wrote up a little pamplet handout for my Nobilis playtest game, an in-character document entitled "so you've been enNobled". It was intended to be just a quick reference to my players. It took off from there, though - I know of half a dozen rpg groups who used it, it's been translated into two languages, handed out at various cons, and is up on the Hogshead site for download. :-)

It's a very - pardon the pun - handy format. Printed sheets (A4 or whatever the American equivalent is) get folded and crumpled anyway when you hand them out at a con/demo/store. Pamplets start out folded, and survive the abuse better. I suspect they hold more information too, because the margins can be much smaller.

Seeing as I wasn't there (he said bitterly), how did handing out short or "lite" games at the Forge stand go? Would pamplets have been a good format for this?

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On 8/16/2002 at 11:08am, contracycle wrote:
RE: WWGS...what does it mean...

Looking at this page, I suspect "viral advertising" myself. I fear it could be too "succesful" for its own good - fans of Chick may well take all this literally and employ it as such. Someone I know was once accused of being a Satanist by a police officer for reading a Pratchett book; these sorts will likely take this page at face value.

As for pamphlets, I like the format but they are no good for permanent storage. No visible spine, no firm edges. OTOH, I like the novel sized format myself and a product trailed in pamphlet form could easily be scaled to paperback size with minimal reformatting.

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On 8/17/2002 at 3:09am, Paganini wrote:
RE: WWGS...what does it mean...

Ron Edwards wrote:
It really comes down to whether a person of a religious bent does or does not respect Jack Chick et al. "Well, at least he's acting on his faith, and that's a good thing," some might say. I consider that to be rather a leap, myself, as Chick and friends seem to me to be acting out of stupidity (faith is not stupid).


Thanks, Ron, I'm with you 100% on this one. I'm a serious christian, faith and all. Chick is a clueless rabble rouser. He gives us all a bad name. The really sad thing is that a lot of us are taken in by him and his ilk. Lack of experience and a loud mouth are not a good combination.

(Us meaning christians, that is, not Forge-ites. :)

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On 8/20/2002 at 9:52pm, mahoux wrote:
it's changed

apparently the Presbyterians are a very persuasive lot. The site has been revamped.

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On 8/29/2002 at 8:31pm, Christopher Kubasik wrote:
RE: WWGS...what does it mean...

Hi,

Just a quick comment on the "insensitivity" of WW to religions...

Mark R*H's dad is a minister, and he vampire. Mark really thought he was creating a game about the choices one makes a mortal man (hunger and needs) and so on...

So, sometimes abuse is in the eye of the beholder. (Or, perhaps, the creator didn't do his job as well as he wanted.) Either way, it's sometimes difficult to judge intentions -- and Mark meant well.

Christopher

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On 8/29/2002 at 9:53pm, Walt Freitag wrote:
RE: WWGS...what does it mean...

Mark R*H's dad is a minister, and he vampire.


Mark R*H's dad is a minister and a vampire? Or from context can I surmise that a word related to "dislikes" has been accidentally omitted?

- Walt

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On 8/30/2002 at 2:28pm, Mike Holmes wrote:
RE: WWGS...what does it mean...

I'm guessing that the "he" refers to Mark, and the ommitted word is "wrote".

Mike

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On 8/30/2002 at 7:45pm, Christopher Kubasik wrote:
RE: WWGS...what does it mean...

Damn, did I type that too fast.

Corrections: Mark wrote Vampire. His dad loved it. Hence the note about intention. Mark really wanted to address the "dark" side of being alive as a human.... The fact that we often will *have* to hurt to survive -- but how far? His father really respected the fact Mark addressed this theme.

My point was that while some authors might have an anti-religious bent in RPG world -- I don't think WW had one -- at least at the start. (I havne't checked out their latest projects.)

Another example: Yes, in a source book the Mormons are ruled by Vampires. But, and I think Ron will back me up here, in the World of Darkness *every* organization is ruled by some creepy magical creature by the time you worm your way through all the books. So that comment might not be an author's animosity toward Mormons -- it's just the goofiness of the WoD -- everyone but the PCs are dupes and there's nothing you can do about it, no matter *what* you believe.

As for the Pamphlet idea, Ron, could you clarify your notion? Are you talking about a comic in the style of Chick's talking about how "cool" RPGs are? Or The Forge? Or what?

Take care,
Christopher

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On 8/31/2002 at 8:23am, Michael Hopcroft wrote:
RE: WWGS...what does it mean...

It's a good thing I never got into the World of Darkness. How paranoid I can afford to have my gaming be is open to some serious thought.

Right now I'm coping with an intriguing and disturbing dilemma regarding my own work. I'm working on a supplement for HeartQuest that expands on the Ghost Tamer Miyaki cam,paign, and I had to finish up[ the section on ghosts with an example. You can see her entire writeup on the Seraphim Guard board on the Forge, I believe. On reflection, and based in part on current events and my own religious beliefs, I think I may have created something rather excessive for this campaign. (I'd point you to the topin in this message but I doin't know how to do that yet).

Where does ones creative impulses have to take second place to ones religious beliefs?

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On 8/31/2002 at 6:18pm, Ron Edwards wrote:
RE: WWGS...what does it mean...

Hi there,

THING ONE
Christopher wrote,
"As for the Pamphlet idea, Ron, could you clarify your notion? Are you talking about a comic in the style of Chick's talking about how "cool" RPGs are? Or The Forge? Or what?"

My notion is vague, because it lasted only thirty seconds before Jake rightly spotted the spoof-nature of the Demon pamphlet. I was thinking about a basic Sorcerer story comic, done in the physical format of a Chick pamphlet (what, 5" long, 2.5" tall, something like that). It would be a good story, it would be nifty to hold and look at, it would be cheap to produce, and it would be a great advertisement (website, physical description of the game, etc, in the back).

As I say, that got flushed away as soon as the White Wolf trick was revealed - now, anything that I put out along these lines would be "imitation." So I'm turning in other directions to satisfy my comics yen, specifically, the Trollbabe site.

THING TWO
The thread Michael mentioned is Is this Ghost too much? in the Seraphim Guard forum. It's a good question and any feedback would be interesting to everyone, I think.

THING THREE
Folks, I think this thread has pretty much run its course. Discussions of "appropriateness" in publishing RPGs should probably be started up in other threads.

Best,
Ron

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