The Forge Reference Project

 

Topic: Post-Apocalyptic Game
Started by: Shadeling
Started on: 8/23/2002
Board: The Riddle of Steel


On 8/23/2002 at 9:43am, Shadeling wrote:
Post-Apocalyptic Game

I think the TROs Combat system could lend itself to a dark, gritty, Post-Apoc genre game very nicely. Whatcha think?

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On 8/23/2002 at 10:32am, Janne Halmetoja wrote:
RE: Post-Apocalyptic Game

It's possible, but how are you going to model firearms?

Janne

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On 8/23/2002 at 10:50am, Shadeling wrote:
RE: Post-Apocalyptic Game

Janne Halmetoja wrote: It's possible, but how are you going to model firearms?

Janne


Maybe tweak the bow/crossbow rules.

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On 8/23/2002 at 11:01am, Janne Halmetoja wrote:
RE: Post-Apocalyptic Game

OK, maybe I can talk better about this subject when I get my own rulebook :). I don't how good rules will fit for firearm combat, because they are made only for melee weapon and h-t-h combat.

Janne

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On 8/23/2002 at 6:42pm, Shadeling wrote:
RE: Post-Apocalyptic Game

Janne Halmetoja wrote: OK, maybe I can talk better about this subject when I get my own rulebook :). I don't how good rules will fit for firearm combat, because they are made only for melee weapon and h-t-h combat.

Janne


The game has rules for missile weapons, it just is not prudent to sit and fire a bow in the middle of an exchange, just like sitting and casting a spell for several seconds isn't too wise.

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