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Topic: Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"
Started by: wholeridge
Started on: 5/16/2011
Board: Welcome to the Archives


On 5/16/2011 at 12:35pm, wholeridge wrote:
Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"

Does the Archive hold any threads commenting on John Kim's "Story and Narrative Paradigms in Role-Playing Games"?

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On 5/16/2011 at 3:58pm, lumpley wrote:
Re: Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"

Yes! There are a few, starting with this one:

Story and Narrative Paradigms in RPGs (November 01, 2003)

-Vincent

Forge Reference Links:
Topic 8546

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On 5/17/2011 at 11:41pm, stefoid wrote:
RE: Re: Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"

Broken link?

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On 5/18/2011 at 2:11am, Paul Czege wrote:
RE: Re: Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"

Forge Reference Links:
Topic 8546

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On 5/18/2011 at 3:12pm, lumpley wrote:
RE: Re: Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"

Thanks, Paul!

-Vincent

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On 5/20/2011 at 4:46pm, wholeridge wrote:
RE: Re: Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"

Thank you! That was excellent and I would very much like to see more.

Kim's description of the "Virtual Experience" player fits me very well. I care about story, but the story I care about is the one I experience. I think that this may go beyond RPGs into the way people enjoy fiction. When I read I like to identify strongly with a character, and my suspension of disbelief can be broken if an author tries to "improve" the story by making that character choose unjustifiably stupid or arbitrary actions.

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On 5/21/2011 at 2:57am, Ron Edwards wrote:
RE: Re: Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"

Hi,

I suggest you open a thread in Actual Play to talk about that. I think you might be surprised at some of the local writings on the subject.

Best, Ron

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