The Forge Reference Project

 

Topic: Guns query
Started by: Balbinus
Started on: 8/30/2002
Board: The Riddle of Steel


On 8/30/2002 at 5:31pm, Balbinus wrote:
Guns query

Does TROS have rules for guns of the (equivalent) period? If not, how difficult would that be to introduce?

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On 8/30/2002 at 7:01pm, Mike Holmes wrote:
RE: Guns query

No, TROS does not have rules for guns. Interestingly this gets asked all the time, and should probably go on a FAQ somewhere if it's not already.

But it's very easy to make them. Using the crossbow rules, we just bump up the stats as seems appropriate, and viola! instant firearms so deadly that even veteran GURPS players will shudder at the implications.

Mike

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On 8/30/2002 at 10:38pm, Lyrax wrote:
RE: Guns query

I'd also bump up the ATN, making weapons that hit rarely and wound rarely (if you get my meaning).

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On 8/30/2002 at 11:00pm, Shadeling wrote:
RE: Guns query

Lyrax wrote: I'd also bump up the ATN, making weapons that hit rarely and wound rarely (if you get my meaning).


Of course the ATN wouldn't necessarily be higher for more modern-accurized models. Like a Baretta.

But yeah, makes sense for less-accurate weapons for primitive firearms.

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On 8/31/2002 at 4:37pm, Ben wrote:
Re: Guns query

Balbinus wrote: Does TROS have rules for guns of the (equivalent) period? If not, how difficult would that be to introduce?


You should see it in the Flower of Battle. Unless Jake changes his mind.

If you're really hurting for them, I'd be happy to crunch some of the preliminary research.

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