Topic: The Evil Powers of Rock & Roll
Started by: GB Steve
Started on: 9/26/2002
Board: CRN Games
On 9/26/2002 at 9:36am, GB Steve wrote:
The Evil Powers of Rock & Roll
I was at a gig last night, the Supersuckers (self titled 'Greatest Rock and Roll band in the World). They rawked!
Also last week at SteveCon, Steve Darlington ran a killer game of Starchildren (there's a replay on RPGnet).
Tonight it's my turn to GM a one-off game in the 'creepy' style so I've decided to run EPRR - a Donjon variant. I also considered Killing Puppies for Satan for this but I think my tree-hugging-hippy wife might object.
The PCs will be a band touring a variety of shitty Mid West towns and bad things will happen.
I've paired down Donjon to just 3 stats and no saves/wealth/possession for this exercise.
The stats will be:
Looks - governs social interaction
'Tude - governs most physical interactions
Talent - governs all other skills
Players have 10 dice to split 3 ways. They also have 14 dice to spend on the 5 skills. Flesh Wounds is set at 3 for everyone.
We'll see how it goes and I'll report back later.
Game called on account of life. Hopefully I can run it soon.
Steve
On 9/26/2002 at 4:12pm, quozl wrote:
RE: The Evil Powers of Rock & Roll
Sounds neat. I'd like to hear how it goes and more detail about your tweaks to the system.
On 9/26/2002 at 4:42pm, Clinton R. Nixon wrote:
RE: The Evil Powers of Rock & Roll
Interestingly enough, the Supersuckers are from Seattle, just like Donjon, so that's a pretty good match-up. I'd like to hear more about this after you play - it sounds very interesting.