The Forge Reference Project

 

Topic: Many Uninteresting Features
Started by: Andrew Martin
Started on: 12/26/2002
Board: RPG Theory


On 12/26/2002 at 3:49am, Andrew Martin wrote:
Many Uninteresting Features

Jack wrote this in another thread recently:

Jack Spencer Jr wrote: ...a game contains many uninteresting features that "have to be there" and must be edited out in retelling.


Are "many uninteresting features" a symptom of a game or session or rules systems that has problems?

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On 12/26/2002 at 5:04am, Jack Spencer Jr wrote:
RE: Many Uninteresting Features

Hi, Andrew

I think this would depend on who you talk to as-to where the fault lies as far as the uninteresting features. Since this is theory and not actual play, I would suggest that it lies in the rules where the rules require certain things to take place that are not much fun, so to speak. I am willing to be that a few of these are holdovers in design concepts from previous games, as has been dicussed at length before, if memory serves. It seems to be a recurring theme.

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