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Topic: Poleaxe with blunt head and spike tip?
Started by: Shadeling
Started on: 1/8/2003
Board: The Riddle of Steel


On 1/8/2003 at 9:40am, Shadeling wrote:
Poleaxe with blunt head and spike tip?

The proficiency says Poleaxes are often adorned with a blunt head on the side or spike on top or both. What would these do in terms of damage and what-not...

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On 1/8/2003 at 4:23pm, Jake Norwood wrote:
RE: Poleaxe with blunt head and spike tip?

use the piercing stats from the warhammer for the back spike and the stats for the short spear for the top spike if included in the design.

Jake

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On 1/8/2003 at 8:11pm, Shadeling wrote:
RE: Poleaxe with blunt head and spike tip?

Jake Norwood wrote: use the piercing stats from the warhammer for the back spike and the stats for the short spear for the top spike if included in the design.

Jake


If the back part is the blunt instead of spike, would it use the warhammer's blunt stats?

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On 1/9/2003 at 4:52am, Jake Norwood wrote:
RE: Poleaxe with blunt head and spike tip?

of course.

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On 1/9/2003 at 4:57am, Shadeling wrote:
RE: Poleaxe with blunt head and spike tip?

Cool, thanks.

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On 1/9/2003 at 3:26pm, Mokkurkalfe wrote:
RE: Poleaxe with blunt head and spike tip?

This would make a poleaxe very, very good. It's cheap, versatile and comes with lot's o' maneuvers. Cool.
Anyway, is there still an ATN of 7(Warhammer has a 6)?

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On 1/9/2003 at 7:01pm, Ron Edwards wrote:
RE: Poleaxe with blunt head and spike tip?

Hello,

This thread is threatening the fate of my immortal soul. Let's see if this helps.

If I use the blunt side of the axe, how does it work?
- Use the mace damage, using your axe proficiency for the dice.

If I use the haft of an axe, how does it work?
- Use the club damage, using your axe proficiency for the dice.

If I choke a guy with the chain of a flail, how does it work?
- Use the garrote damage, using your flail proficiency for the dice.

If I use an arrow like a dagger, how does it work?
- Use the stiletto damage, using your bow proficiency at a penalty, or the dagger proficiency if you have one.


What I'm saying is that it's a very simple principle that applies to any and all combat in TROS - mix and match across whatever categories are necessary to get the job done. Also, use a great deal of shared aesthetic agreement rather than looking at a chart when deciding on how to mix and match, because ultimately, the proliferation of charts only yields more instances of potential crossover.

The map is not the terrain. The chart is not the experience of playing.

Best,
Ron

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On 1/9/2003 at 8:50pm, Henry Fitch wrote:
RE: Poleaxe with blunt head and spike tip?

Now now, Ron, be nice. Nothing wrong with wanting to know how Jake'd do it.

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On 1/9/2003 at 9:24pm, Jake Norwood wrote:
RE: Poleaxe with blunt head and spike tip?

On the other hand, that is how I do it...

Jake

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On 1/10/2003 at 3:31am, Shadeling wrote:
RE: Poleaxe with blunt head and spike tip?

Exactly what I was doing, looking for feedback. thanks again Jake

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On 1/13/2003 at 8:57pm, toli wrote:
RE: Poleaxe with blunt head and spike tip?

Jake Norwood wrote: use the piercing stats from the warhammer for the back spike and the stats for the short spear for the top spike if included in the design.

Jake


Would you add +1 damage to these stats (over the war hammer) given that the pole axe is two handed?

A related question, I remember a question (thread) about half-poling and whether or not it is possible. I don't remember there ever being an answer. Can one half-pole like half swording?

NT

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On 1/13/2003 at 9:22pm, Jake Norwood wrote:
RE: Poleaxe with blunt head and spike tip?

Would you add +1 damage to these stats (over the war hammer) given that the pole axe is two handed?

A related question, I remember a question (thread) about half-poling and whether or not it is possible. I don't remember there ever being an answer. Can one half-pole like half swording?


You certainly could add +1, although I might not (just because it's a secondary use of the weapon). Hard to say what's more "correct."

All poling is "half-poling," really. I wouldn't add any of the bonuses listed in the Half-sword section, but I would consider using the half-sword side of the counters.

Jake

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