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Topic: Looks like I botched character creation...
Started by: Shadeling
Started on: 1/12/2003
Board: The Riddle of Steel


On 1/12/2003 at 7:58am, Shadeling wrote:
Looks like I botched character creation...

When I had my players create characters, I messed it up on the Attributes part. I had always thought the high attribute limited what others could equal or exceed...but now I re-read it again (as a couple of late players are joining the game), and well I realized it said none can equal or exceed the high! DOH! Oh well.

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On 1/12/2003 at 9:12pm, Nick Pagnucco wrote:
RE: Looks like I botched character creation...

If thats the worst thing that happens during character creation, you're doing ok :)

There are people I know who I will never, EVER tell about TROS because they will insist upon trying to make the most unkillable, min-maxed machine he possibly can... and then whine when he dies as all characters in TROS can. He's not a bad guy, really. Or even a bad role player. He's just the ultimate pervy gamist, and he applies that logic to all roleplaying. Character generation would be hell with him, regardless of what the rules were and regardless of whether they were applied exactly or not.

Maybe this should be a new thread, but what kind of characters were created for your campaign? Or was this mentioned in another thread already?

Clueless as always
Nick

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On 1/13/2003 at 8:06am, Shadeling wrote:
RE: Looks like I botched character creation...

I fixed it!

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On 1/13/2003 at 3:13pm, Mokkurkalfe wrote:
RE: Looks like I botched character creation...

Nick Pagnucco wrote:

Maybe this should be a new thread, but what kind of characters were created for your campaign? Or was this mentioned in another thread already?

Clueless as always
Nick



Well, there where a few problems, as one player came to the game(well, character generation really) thinking: This time I want to to a REALLY good guy, not just some average Neutral Good equivalent. Of course, another guy wanted to be a real Badass, just this once.
Still, it turned out well due to some common SA's.

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On 1/15/2003 at 1:01pm, Akuma wrote:
RE: Looks like I botched character creation...

I remember in my gaming group one guy made a combat wombat as I call it.

Big combat pool high TO high STR and as big of a fighting machine as he could, and nothing else.

The guy running it threw SO many puzzzles and non combat things at us that the guy ended up getting killed when he smashed open a door and fell into a pit trap on the other side.

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On 1/16/2003 at 5:37pm, Nick Pagnucco wrote:
RE: Looks like I botched character creation...

Akuma wrote: Big combat pool high TO high STR and as big of a fighting machine as he could, and nothing else.

The guy running it threw SO many puzzzles and non combat things at us that the guy ended up getting killed when he smashed open a door and fell into a pit trap on the other side.


What was the player's reaction?

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