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Topic: What world do you run or play in? Weyrth, or your own?
Started by: Jaif
Started on: 1/31/2003
Board: The Riddle of Steel


On 1/31/2003 at 7:58pm, Jaif wrote:
What world do you run or play in? Weyrth, or your own?

I'm just curious how many here use TRoS in the given world, versus one of their own.

I'm using my own - LotR, the world of men, 250 years after the war of the ring.

-Jeff

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On 1/31/2003 at 8:22pm, Jake Norwood wrote:
RE: What world do you run or play in? Weyrth, or your own?

I'm using TROS in Weyrth (which, well, is my own world, I guess), but I'm also planning to use it set in a world from my favorite Polish Fantasy Fiction.

Jake

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On 1/31/2003 at 8:29pm, Brian Leybourne wrote:
RE: What world do you run or play in? Weyrth, or your own?

Weyrth. Specifically in the Seat of the Xanarian Empire (at the moment, anyway).

Brian.

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On 1/31/2003 at 9:45pm, Spartan wrote:
RE: What world do you run or play in? Weyrth, or your own?

I'm running a TROS solo campaign set in Harn. The PC is a mercenary currently in a caravan on the Salt Route. When he returns home I plan to involve him in a war between Kanday (his place of birth) and either Rethem or Tharda, perhaps both.

FWIW, I'm (slowly) working on a HarnMaster-TROS conversion. The magic conversion is going well, but I'm still wondering how to deal with priests and psionics.

-Mark

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On 1/31/2003 at 11:57pm, Shadeling wrote:
RE: What world do you run or play in? Weyrth, or your own?

Using it in Weyrth right now, but plan on using it for a Wuxia world.

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On 2/1/2003 at 5:06pm, Paka wrote:
have an old setting? Riddle it.

Obviously I want to run a game in my city of Marsui, which has its own thread a few posts down.

But the game also makes me want to get out old D&D settings and TROS 'em.

The idea of Dark Sun TROS makes me a little giddy, adopting the character tree idea over to the Riddle just seems like a damned lotta fun.

Even Forgotten Realms, a setting that has generally left me very, very cold and I have visions in my head of using TROS with this new 3E purty book...

In Planescape TROS, suddenly Githyanki are terribly dangerous psychotic soldiers from a race of trained warriors, fanatically faithful to their Liche Queen...SA's anyone? Conflicting philosophies anyone?

Suddenly dusty old boxed sets are very dangerous places again.

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On 2/1/2003 at 5:18pm, Jake Norwood wrote:
Re: have an old setting? Riddle it.

Paka wrote: Suddenly dusty old boxed sets are very dangerous places again.


This is what I always wanted...

Dark Sun, incidentally, is the first non-Weyrth TROS setting that I heard was in common use back when the game first popped up almost a year ago. I'll bet it would work great.

jake

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On 2/1/2003 at 5:30pm, Paka wrote:
RE: What world do you run or play in? Weyrth, or your own?

The more I think about TROS Planescape, the happier it makes me. The clashing philosophies, deadly magic and hidden gates to other worlds.

Any idea on who was playing the TROS Dark Sun?

I'd love to hear some Actual Play outta them.

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On 2/1/2003 at 9:51pm, Jake Norwood wrote:
RE: What world do you run or play in? Weyrth, or your own?

It was the Scarlet Jester. I don't know how to reach him.

Jake

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On 2/17/2003 at 11:41am, Salamander wrote:
RE: What world do you run or play in? Weyrth, or your own?

Not up and running yet... but a "what if" version of Renaissance Europe and the surrounding lands. Much to work out, like the timeline, the coinage systems, maps, kingdoms, empires, alliances, guilds and all that other good stuff.

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On 2/17/2003 at 4:00pm, Clinton R. Nixon wrote:
RE: What world do you run or play in? Weyrth, or your own?

I'm playing in Xanarium, but a slightly altered one - dark, gritty, crime-ridden, with prostitutes, cigarettes, crossbow shootouts in warehouses, and dirty cops (city guards).

Jake - I really am writing up this campaign to post in Actual Play. It's just taking a while.

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On 2/17/2003 at 4:20pm, Darth Tang wrote:
RE: What world do you run or play in? Weyrth, or your own?

Setting it up in War Hammer, should run it later this year.

Using the melee system and parts of PC generation in my Fading Suns campaign (which uses the Millenum's End game system)

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On 2/17/2003 at 10:05pm, Fallen_Icarus wrote:
RE: What world do you run or play in? Weyrth, or your own?

Im running Weryth right now and loving it but I'm being plauged by thoughts of ROS and Dune

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On 2/17/2003 at 10:09pm, Paka wrote:
RE: What world do you run or play in? Weyrth, or your own?

Dune, that is brilliant.

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On 2/17/2003 at 10:50pm, Mike Holmes wrote:
RE: What world do you run or play in? Weyrth, or your own?

Paka wrote: Dune, that is brilliant.
Needs it's own thread. In fact hasn't it been brought up already? Anyhow, lots of things to think about like shields.

Mike

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On 2/17/2003 at 10:50pm, arxhon wrote:
RE: What world do you run or play in? Weyrth, or your own?

Most likely Weyrth, but the idea of the setting for the Wheel of Time has its good points.

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On 2/18/2003 at 8:53pm, Fallen_Icarus wrote:
RE: What world do you run or play in? Weyrth, or your own?

Needs it's own thread. In fact hasn't it been brought up already?


Do you know what the thread was called? Id like to read what others had to say.

Eric

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On 2/18/2003 at 10:27pm, RN3G8 4E wrote:
RE: What world do you run or play in? Weyrth, or your own?

While I was at "Life, the Universe and Everything" I had some fun ideas about a world I want to create and an adventure I want to write there but I started thinking about what kind of adventures Riddle of Steel players could find there. Here's the concept:

Everything is basically the same except its not Weyrth and there's no magic. However there are "wizards." Or Mages if you prefer. But there's no magic. Basically, the mages are those who were curious enough to dig up and study ancient technology buried in the ruins of ravaged cities. Long ago an apocolyptic war destroyed all the major cities and the people had to go back to more primitive ways. In fact, somewhere along the line, someone or a group of people trying to restore technology or electrical power ended up accidentally blowing up a nuclear reactor or something so that dealings with technology became forbidden. Nowadays, the technology and old ways are myth and legend. Except for the wizards. They have a limited understanding of technology but most have taught themselves how to read and try to study what they can. At least one is using his "powers" to try and take power, by giving his troops special weapons (a few guns, some grenades, maybe an RPG or two). Some people are afraid of wizards, some think their power is pretty cool (mostly those who benefit from them <wizards will help people for a price, like making fertilizer or pesticide for crops, or healing someone. But usually, whta they can do is very limited. They may have only one bottle of penecillin or one battery for a device and they know once its gone they may not be able to find more...>), and some wish they'd give of their power more freely.

The reason why no one has come to help them since the war is because they activated some kind of orbital defense grid, to try and stave off the attack of the enemy, and it did, but not before they were able to bombard the crap out of them. It is still working 100 yrs later (or however long ago it will be once I've ironed out the details). No one knows how to turn it off. In my story, the protagonist will end up crashing on the planet and seeing the wizards power for what it is. He'll have some pretty cool "magic" of his own. But he's gonna learn some sword fighting while he's there. Oh yeah, baby.

Sound cool? Does it stink? Lemme know what you think.

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On 2/19/2003 at 12:22am, Ashren Va'Hale wrote:
RE: What world do you run or play in? Weyrth, or your own?

high potential, reminds a very little of demontech where a dark wizard accidentally summons a marine gunnery sargent instead of a powerful demon like he planned and science and tech are mixed with magic and demons to the point that no one can differentiate one from the other. my favorite was a cigarette lighter they called a fire salamander that had to be fed a special food or he would die and no longer make fire.
little things like that could be a lot of fun for players to figure out. mathces are another goodie and flashlights of course can be fun. And anyone who saw Army of Darkness wuld love to introduce a chainsaw and a "boomstick" into a culture like you described.

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On 2/19/2003 at 1:36am, Brian Leybourne wrote:
RE: What world do you run or play in? Weyrth, or your own?

You should most certainly read "The Seventh Sword" by Dave Duncan.

You just described his world almost exactly, except the "wizards" don't try to help others.

Brian.

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On 2/19/2003 at 2:16am, RN3G8 4E wrote:
RE: What world do you run or play in? Weyrth, or your own?

Aww crap- Well I should have guessed someone else had beaten me to this idea. Thanks for the tip Brian. I've wanted to read a story like this so it will be interesting to see what Dave has for me. If it s not how I envisioned though... I'm gonna steal all his ideas and write a better novel.

Heh.

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On 2/20/2003 at 6:03am, Spartan wrote:
RE: What world do you run or play in? Weyrth, or your own?

Salamander wrote: Not up and running yet... but a "what if" version of Renaissance Europe and the surrounding lands.


Speaking of which, Salamander, I took some initiative and already did up a character for this. I hope you find him appropriate! FWIW folks, this would be my first TROS character... I've only GM'd so far.

-Mark

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On 2/20/2003 at 1:33pm, Salamander wrote:
RE: What world do you run or play in? Weyrth, or your own?

Spartan wrote:
Speaking of which, Salamander, I took some initiative and already did up a character for this. I hope you find him appropriate! FWIW folks, this would be my first TROS character... I've only GM'd so far.

-Mark


Whoa, no pressure or anything... =) Bring him along to the next game, I wanna check this guy out.

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