The Forge Reference Project

 

Topic: weapon stats
Started by: Ashren Va'Hale
Started on: 2/11/2003
Board: The Riddle of Steel


On 2/11/2003 at 3:32am, Ashren Va'Hale wrote:
weapon stats

any ideas for the stats on the the ahlspiel, the flemish gudentag, the large messer and the hammer and spike of the pole axe?

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On 2/11/2003 at 4:02am, Mordacc wrote:
RE: weapon stats

The what, what, what, what, what, and what?????????? If you explained these wepaons maybe i could help.

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On 2/11/2003 at 5:11am, Shadeling wrote:
Re: weapon stats

Ashren Va'Hale wrote: any ideas for the stats on the the ahlspiel, the flemish gudentag, the large messer and the hammer and spike of the pole axe?


As for the hammer and spike on the pole-axe, it has been said in previous threads-use the warhammer damage stats.

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On 2/11/2003 at 6:45pm, Jeffrey Straszheim wrote:
RE: Re: weapon stats

Ashren Va'Hale wrote: any ideas for the stats on the the ahlspiel, the flemish gudentag, the large messer and the hammer and spike of the pole axe?


The gudentag is a big ass maul/club with nasty spikes. I'd just use the maul stats with perhaps a +4 blood loss, following the pattern betwee mace and morning star.

The ahlspiel is a long pointy spear with the business end of the shaft metal. Just use spear, I think, perhaps +1 vs. hard armor, and you can't throw it.

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