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Topic: There (to the Donjon) and Back
Started by: dunlaing
Started on: 2/24/2003
Board: CRN Games


On 2/24/2003 at 9:43pm, dunlaing wrote:
There (to the Donjon) and Back

I read the rules for There and Back at http://www.anvilwerks.com/docs/thereandback and thought "these sound cool and would be a very good solution for my Friday night group if I could get them on board."

I read the rules for Donjon and thought "these sound cool and would be a great game to play."

Oddly enough, they don't seem like they'd work together. One prerequisite for There and Back is that every participant has a character. It doesn't seem like that would work very well in Donjon. For one thing, any time the DM's character rolls dice, it doesn't matter whether he succeeds or not, he decides the facts and he narrates.

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On 2/24/2003 at 11:26pm, Clinton R. Nixon wrote:
RE: There (to the Donjon) and Back

Um... that's true.

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On 2/25/2003 at 5:04pm, Mike Holmes wrote:
RE: There (to the Donjon) and Back

Ijust flashed on an idea. How about GMless Donjon? Everything has to be created by fact. Whenever the GM is suposed to narrate, the player to your left takes that job on.

Would that work with "There and..."?

Mike

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On 2/25/2003 at 6:36pm, Clinton R. Nixon wrote:
RE: There (to the Donjon) and Back

Mike,

While it might technically work - in that the rules would not fail - the spirit of the game, which is directly GM vs. players, would suffer greatly. The reason "There and Back" doesn't work with Donjon is one is a narrative injection into a game and the other is a solid piece of gamism.

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