The Forge Reference Project

 

Topic: A forum party game
Started by: Clinton R. Nixon
Started on: 4/3/2003
Board: Forge Birthday Forum


On 4/3/2003 at 3:28pm, Clinton R. Nixon wrote:
A forum party game

Kester Pelagious was nice enough to send this to me earlier this week. Play at will.

----

Forum Trolls: The Happening!

C. Demetrius Morgan


This is your chance to be a irregular Forum Troll!  Yes, that's right, this
is the birthday game to end all birthday games, the bestest of the bestest,
the most fun you can have without spending a lot of those hard fought and
won gold coins that grow like mushrooms out of floors in dungeons
everywhere.

To begin have the players sit in front of their computers.  They will need
to log into the Internet, however they choose to, and then proceed to The
Forge @ http://www.indie-rpgs.com/.  The game lasts a limited time and takes
places in the Birthday forum only!

So, how does one play?

Simple.  Like good Trolls everywhere know the games starts with a non
sequiter, which the next Troll playing the games picks up.  Every non
sequiter must contain the phrase 'The Forge' and in some way be related to
the previous phrase.

For instance:

Troll A:  "The Forge is a great source of information"

Troll B:  "An information abyss, that's what The Forge is."

Troll C:  "Speaking of an Abyss, did you know that The Forge was the first
place to yadayadayada"

So simple!  So easy!  So much fun!

Just remember the rulesP: Be civil to one another and no wonton bashing.  Unless it involves evildoers. ;)

Forge Reference Links:

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On 4/3/2003 at 4:10pm, Ron Edwards wrote:
RE: A forum party game

Hi there,

I'll be Troll A!

This conversation at the Forge offended me!

Best,
Ron

P.S. This game is restricted to this thread only.

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On 4/3/2003 at 4:22pm, Matt Wilson wrote:
RE: A forum party game

This conversation at the Forge offended me!


There are no conversations at the Forge. It's moderated.

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On 4/3/2003 at 4:25pm, Matt Snyder wrote:
RE: A forum party game

Matt Wilson wrote:
This conversation at the Forge offended me!


There are no conversations at the Forge. It's moderated.


There's nothing moderate at the Forge. Damn radical thinking.

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On 4/3/2003 at 4:30pm, Clinton R. Nixon wrote:
RE: A forum party game

Matt Snyder wrote: There's nothing moderate at the Forge. Damn radical thinking.


The Forge radical? Only if you mean intellectual wanking instead of solid tactical thought.

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On 4/3/2003 at 4:30pm, Mystery User #1 wrote:
RE: A forum party game

Matt Snyder wrote:
Matt Wilson wrote:
This conversation at the Forge offended me!


There are no conversations at the Forge. It's moderated.


There's nothing moderate at the Forge. Damn radical thinking.


Did you hear about those radicals over at The Forge? I hear they got a think tank going to try to explain why nothing works in moderation!

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On 4/3/2003 at 4:31pm, Paganini wrote:
RE: A forum party game

Ron wrote: This conversation at the Forge offended me!


The Forge moderators are all cheaters!

(That was two in one post, Ron! Sheesh!)

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On 4/3/2003 at 4:34pm, Walt Freitag wrote:
RE: A forum party game

There's nothing moderate at the Forge. Damn radical thinking.


Speaking of radicals, I'm thinking of a really really cool and realistic mechanism for determining attack damage. The thing is, it requires players to calculate fractional roots of percentile die rolls. Would this be a problem?

- Walt

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On 4/3/2003 at 4:35pm, ethan_greer wrote:
RE: A forum party game

I thought the Forge was above all this sort of childish drivel. I am so disappointed...

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On 4/3/2003 at 4:37pm, Paganini wrote:
RE: A forum party game

wfreitag wrote:
Speaking of radicals, I'm thinking of a really really cool and realistic mechanism for determining attack damage. The thing is, it requires players to calculate fractional roots of percentile die rolls. Would this be a problem?


This isn't an appropriate topic for the Forge! All the members are a bunch of bleeding-heart Narrativists!

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On 4/3/2003 at 4:39pm, Kester Pelagius wrote:
remember the rule (highlighted in blue)

Paganini wrote:
Ron wrote: This conversation at the Forge offended me!


The Forge moderators are all cheaters!

(That was two in one post, Ron! Sheesh!)


Are The Forge moderators turning a blind eye toward rules and regulations of society in a effort to promote a libertine ideal? After all it is well known that everyone at The Forge are radical free thinkers who think of life as a two in one pit stop full of cryptic remarks! Of course they may claim to be free thinkers at The Forge but are they, really, or is it just another brand of rightwing marxist propoganda designed to get us all to play indie role-playing games?

edit: Why did you name this place The Forge anyway?

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On 4/3/2003 at 4:40pm, Paganini wrote:
RE: A forum party game

Kester Pelagius wrote:
Are The Forge moderators turning a blind eye toward rules and regulations of society in a effort to promote a libertine ideal? After all it is well known that everyone at The Forge are radical free thinkers who think of life as a two in one pit stop full of cryptic remarks! Of course they may claim to be free thinkers at The Forge but are they, really, or is it just another brand of rightwing marxist propoganda designed to get us all to play indie role-playing games?


That's a dirty lie! There's no jargon at the Forge!

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On 4/3/2003 at 4:43pm, Walt Freitag wrote:
RE: A forum party game

This isn't an appropriate topic for the Forge! All the members are a bunch of bleeding-heart Narrativists!


Y'know, I don't really get the whole Narrativism thing. What the Forge is it all about?

- Walt

[edited, in scurrilous fashion, to turn the following post into a demonstrable lie.]

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On 4/3/2003 at 4:46pm, Paganini wrote:
RE: A forum party game

wfreitag wrote:
Y'know, I don't really get the whole Narrativism thing. What's it all about?


You didn't say the Forge! You're deliberately trying to ruin our fun! Are you some kind of communist?!

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On 4/3/2003 at 4:50pm, Kester Pelagius wrote:
RE: A forum party game

Paganini wrote:
Kester Pelagius wrote:
Are The Forge moderators turning a blind eye toward rules and regulations of society in a effort to promote a libertine ideal? After all it is well known that everyone at The Forge are radical free thinkers who think of life as a two in one pit stop full of cryptic remarks! Of course they may claim to be free thinkers at The Forge but are they, really, or is it just another brand of rightwing marxist propoganda designed to get us all to play indie role-playing games?


That's a dirty lie! There's no jargon at the Forge!


Jargon is the bread of fools and lies the butter of day old toast! Of course like Hephaestus wielding his hammer upon The Forge there are those who will believe in The Forge and those who will not. The Forge is a hot bed of seductive reasoning for those who choose to think about whether they want to believe or disbelieve and therefore The Forge fosters radical designs in narrativism. Would you not agree?

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On 4/3/2003 at 4:51pm, C. Edwards wrote:
RE: A forum party game

Paganini wrote:

That's a dirty lie! There's no jargon at the Forge!


Are you blind?!

jargon: Speech or writing having unusual or pretentious vocabulary, convoluted phrasing, and vague meaning.

The Forge is nothing but big fat piles of jargon.


p.s. my hat of The Forge know no limit!

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On 4/3/2003 at 4:52pm, Fabrice G. wrote:
RE: A forum party game

wfreitag wrote:
Y'know, I don't really get the whole Narrativism thing. What's it all about?


Then you know, you're not good to The Forge !!!!!! Nor are you welcome here !!!!!! The forge is a place for elite, not the crass ingnorant mass !!!!!!!!!!!


Fabrice.

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On 4/3/2003 at 4:55pm, Paganini wrote:
RE: A forum party game

Kester Pelagius wrote:
Jargon is the bread of fools and lies the butter of day old toast! Of course like Hephaestus wielding his hammer upon The Forge there are those who will believe in The Forge and those who will not. The Forge is a hot bed of seductive reasoning for those who choose to think about whether they want to believe or disbelieve and therefore The Forge fosters radical designs in narrativism. Would you not agree?


Of course not! No one at the Forge believes in the greek myths!

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On 4/3/2003 at 4:56pm, Lazy Smurf wrote:
RE: A forum party game

C. Edwards wrote: Paganini wrote:
That's a dirty lie! There's no jargon at the Forge!


Are you blind?!

jargon: Speech or writing having unusual or pretentious vocabulary, convoluted phrasing, and vague meaning.

The Forge is nothing but big fat piles of jargon.



Eeep! Thanks for pointing that out. As a visitor to The Forge I might have stepped in one of those piles. And, being three apples high, that wouldn't be pretty!

By the way those are some curtains you have here at The Forge!

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On 4/3/2003 at 5:01pm, Paganini wrote:
RE: A forum party game

C. Edwards wrote:
The Forge is nothing but big fat piles of jargon.


Why would we believe anything you say on the Forge? Everyone knows that you always play female characters!

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On 4/3/2003 at 5:09pm, ethan_greer wrote:
RE: A forum party game

Lazy Smurf wrote: By the way those are some curtains you have here at The Forge!

You have a lot of gall to bring up curtains. I think you should know that this behavior is not encouraged at the Forge.

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On 4/3/2003 at 5:14pm, Matt Wilson wrote:
RE: A forum party game

ethan_greer wrote:
You have a lot of gall to bring up curtains. I think you should know that this behavior is not encouraged at the Forge.


Didn't someone on the Forge design a game where gall is a trait?

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On 4/3/2003 at 5:17pm, Anonymous wrote:
RE: A forum party game

Matt Wilson wrote:
ethan_greer wrote:
You have a lot of gall to bring up curtains. I think you should know that this behavior is not encouraged at the Forge.


Didn't someone on the Forge design a game where gall is a trait?


Nah, the stat was "gall's" in a western bordello game. So when's the next story teller heartbreaker (this weeks new word) coming out of the forge?

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On 4/3/2003 at 5:18pm, Kester Pelagius wrote:
RE: A forum party game

Paganini wrote:
Kester Pelagius wrote:
Jargon is the bread of fools and lies the butter of day old toast! Of course like Hephaestus wielding his hammer upon The Forge there are those who will believe in The Forge and those who will not. The Forge is a hot bed of seductive reasoning for those who choose to think about whether they want to believe or disbelieve and therefore The Forge fosters radical designs in narrativism. Would you not agree?


Of course not! No one at the Forge believes in the greek myths!


"Wha- No one at The Forge. . ."

Kester stares at the bottom of his glass as he inches his way towards the barmaid, er, bar. ;)

"Oh, well, in that case I think I shall have some cake. The Forge does know how to throw itself a party, doesn't it?"

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On 4/3/2003 at 5:19pm, Lugaru wrote:
RE: A forum party game

(Sorry if I made my post as a guest... but that's the true spirit of trolling)

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On 4/3/2003 at 5:19pm, Jonathan Walton wrote:
RE: A forum party game

Anonymous wrote: So when's the next story teller heartbreaker (this weeks new word) coming out of the forge?


Ah, so the Forge is finally coming out, as the beacon of hope for the future of roleplaying! No more keeping our light under a buschel!

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On 4/3/2003 at 5:21pm, Humbled unTroll wrote:
RE: A forum party game

Lugaru wrote: (Sorry if I made my post as a guest... but that's the true spirit of trolling)


Actually logging into The Forge to post an off-topic remark that doesn't even mention The Forge, now THAT is true trolling!

My hat is tipped to you sir! :) :) :)

(Hey, can we turn smileys on for this sub?)

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On 4/3/2003 at 5:29pm, szilard wrote:
RE: A forum party game

Humbled unTroll wrote:
Actually logging into The Forge to post an off-topic remark that doesn't even mention The Forge, now THAT is true trolling!


If you are interested in True Trolling, you should check out my game TrollWorld. It is innovative and great! Like nothing else, ever. You see, you get to play a Troll. He can be a Fighter, Wizard, Assassin, or Shaman. Shamans and Wizards can use giant two-handed troll swords! It rocks!

Stuart

Forge Reference Links:

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On 4/3/2003 at 5:29pm, Paganini wrote:
RE: A forum party game

Jonathan Walton wrote:
Anonymous wrote: So when's the next story teller heartbreaker (this weeks new word) coming out of the forge?


Ah, so the Forge is finally coming out, as the beacon of hope for the future of roleplaying! No more keeping our light under a buschel!


Right! We'll show those [censored] at RPG.NET what the Forge is really all about!

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On 4/3/2003 at 5:31pm, Paganini wrote:
RE: A forum party game

szilard wrote:
If you are interested in True Trolling, you should check out my game TrollWorld. It is innovative and great! Like nothing else, ever. You see, you get to play a Troll. He can be a Fighter, Wizard, Assassin, or Shaman. Shamans and Wizards can use giant two-handed troll swords! It rocks!


You obviously haven't read Raven's posts to the Forge. His game orcs is just like yours, only he spells his trolls O - R - X instead of T - R - O - L - L - S.

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On 4/3/2003 at 5:34pm, szilard wrote:
RE: A forum party game

Paganini wrote:
"Any game where you have separate HP for your spleen is pretty complicated." - Mike Holmes


In my game, I have hit points for the gall bladder, but not the spleen. Is that okay?

Stuart

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On 4/3/2003 at 5:35pm, Jonathan Walton wrote:
RE: A forum party game

Paganini wrote: Right! We'll show those [censored] at RPG.NET what the Forge is really all about!


Well, Pag, I was going to post you a response on the Forge, but Ron Edwards censored it! Damn his authoritarian control! If I wanted that, I'd go to China!

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On 4/3/2003 at 5:37pm, Paganini wrote:
RE: A forum party game

szilard wrote:
In my game, I have hit points for the gall bladder, but not the spleen. Is that okay?


Not unless you also have hit points for the Forge.

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On 4/3/2003 at 5:40pm, szilard wrote:
RE: A forum party game

Paganini wrote:
Not unless you also have hit points for the Forge.


In my game last night, the party killed Hephaestus and destroyed the Forge. This web site should shut down now, or else it will be unofficial with respect to my campaign world.

Stuart

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On 4/3/2003 at 5:41pm, Valamir wrote:
RE: A forum party game

...somewhere along the line the rules of this game seem to have been forgotten...

Oh well, its still amusing.

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On 4/3/2003 at 5:45pm, szilard wrote:
RE: A forum party game

Valamir wrote: ...somewhere along the line the rules of this game seem to have been forgotten...

Oh well, its still amusing.


The rules didn't support my Narrativist goals for play, so I ignored them.

I thought everyone at the Forge plays freeform, anyway.

Stuart

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On 4/3/2003 at 5:47pm, Anonymous wrote:
RE: A forum party game

szilard wrote:
Valamir wrote: ...somewhere along the line the rules of this game seem to have been forgotten...

Oh well, its still amusing.


The rules didn't support my Narrativist goals for play, so I ignored them.

I thought everyone at the Forge plays freeform, anyway.

Stuart


Freeform?

Is that why the tentacle beast kept having its way with me even if I rolled perfect 20's? Your a bastard story teller... you know that?

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On 4/3/2003 at 5:48pm, xiombarg wrote:
whatever

szilard wrote: I thought everyone at the Forge plays freeform, anyway.
Everyone at the Forge knows that freeform play is just for people who are afraid to state their social contract. Real members of The Forge are dedicated Gamists in the HackMaster tradition.

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On 4/3/2003 at 5:49pm, xiombarg wrote:
RE: A forum party game

Anonymous wrote: Freeform?

Is that why the tentacle beast kept having its way with me even if I rolled perfect 20's? Your a bastard story teller... you know that?
Hey! Criss-cross posting isn't allowed at the Forge! I demand this thread be split!

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On 4/3/2003 at 5:57pm, szilard wrote:
RE: A forum party game

xiombarg wrote:
Anonymous wrote: Freeform?

Is that why the tentacle beast kept having its way with me even if I rolled perfect 20's? Your a bastard story teller... you know that?
Hey! Criss-cross posting isn't allowed at the Forge! I demand this thread be split!


I demand that the moderators of the Forge lift the ban preventing Kriss-Kross from posting.

Stuart

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On 4/3/2003 at 5:57pm, ethan_greer wrote:
RE: A forum party game

Speaking of tentacles, did anyone here on the Forge see that article on CNN about the collosal squid they discovered? This thing gets bigger than the giant squid, and it has hook-like teeth on its tentacles!

http://www.cnn.com/2003/TECH/science/04/03/colossal.squid.reut/index.html

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On 4/3/2003 at 5:59pm, Lazy Smurf wrote:
ideally you want to spoof the previous posts while answering

xiombarg wrote:
Anonymous wrote: Freeform?

Is that why the tentacle beast kept having its way with me even if I rolled perfect 20's? Your a bastard story teller... you know that?
Hey! Criss-cross posting isn't allowed at the Forge! I demand this thread be split!


Are writhing tentacle beasts criss-crossing the hallowed halls of The Forge in search of true love, or is it just another blatant pro narrativist ploy to generate posts?

Perhaps casual visitors to The Forge will never know for, as rumor has it, the heavy authoratative fist of moderation is whacking offending non-narrativist posts with the atomic death knell of censorship doom!

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On 4/3/2003 at 6:06pm, szilard wrote:
Re: ideally you want to spoof the previous posts while answe

Lazy Smurf wrote:
Are writhing tentacle beasts criss-crossing the hallowed halls of The Forge in search of true love, or is it just another blatant pro narrativist ploy to generate posts?


So the Forge has a forum devoted to hentai, now? Unsurprising, really.

Stuart

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On 4/3/2003 at 6:15pm, greyorm wrote:
RE: A forum party game

Paganini wrote: Are you some kind of communist...

No, but I am a communist, exactly as the secret Forge decrees declare! Card-carrying CoRE member since 1999! All hail Bob...I mean Ron!

...No one at the Forge believes in the greek myths

That's a heck of a statement coming from someone with the word "Pagan" in his name! Don't you know that all the games at the Forge promote paganism, heathenry and idolatry? Just look at Sorcerer!

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On 4/3/2003 at 6:40pm, Blake Hutchins wrote:
RE: A forum party game

SunsaTHINKINbitchiz! Why can't joo just GAME like normal peeple?

Worship the AntiCHri5t,

bLAK3

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On 4/3/2003 at 6:48pm, szilard wrote:
RE: A forum party game

Blake Hutchins wrote: SunsaTHINKINbitchiz! Why can't joo just GAME like normal peeple?

Worship the AntiCHri5t,

bLAK3


Your call to "GAME" and your willingness to worship the antichrist (clearly due to your tactical desire for short-term power) are both evidence of a Gamist orientation, however your insistence upon the importance of gaming "like normal people" shows that you are relying upon Simulationist assumptions.

You are clearly incoherent. You should read some of the articles at the Forge.


Stuart

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On 4/3/2003 at 7:29pm, Walt Freitag wrote:
RE: A forum party game

szilard wrote: You are clearly incoherent. You should read some of the articles at the Forge.


And if he's really incoherent, he should write articles at the Forge!

- Walt

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On 4/3/2003 at 7:36pm, Mystery User #1 wrote:
RE: A forum party game

wfreitag wrote:
szilard wrote: You are clearly incoherent. You should read some of the articles at the Forge.


And if he's really incoherent, he should write articles at the Forge!


Walt, thou art a true mandibulating bemooned montage of a mischief maker, musteth thou always so seeketh to stireth upeth grief amongst thy fellow Forgeites?

And whilest singing that horrendous song! How doth it go again?

"Forge forge forge forge, forge forge forge forge. . . ."

ACK! MEIN GOT! Ist terribubble!

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On 4/3/2003 at 8:17pm, Gordon C. Landis wrote:
RE: A forum party game

Mystery User #1 wrote: "Forge forge forge forge, forge forge forge forge. . . ."

I thought the Forge was above such typical-gamer juvenallia as a Monty Python reference? Elitist - you keep using that word. I do not think it means what you think it means!

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On 4/3/2003 at 8:53pm, szilard wrote:
RE: A forum party game

Gordon C. Landis wrote:
Mystery User #1 wrote: "Forge forge forge forge, forge forge forge forge. . . ."

I thought the Forge was above such typical-gamer juvenallia as a Monty Python reference? Elitist - you keep using that word. I do not think it means what you think it means!


Ph33R MY 133t G4M3rZ V0K4B! - Typical Poster on the Forge


Stuart

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On 4/3/2003 at 9:06pm, Mike Holmes wrote:
RE: A forum party game

Which reminds me. Nobody, Forge credentials or not is a complet gamer without one of these (mostly the fez):
http://www.villagehatshop.com/hats_pvp_online_gear.html

Mike

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On 4/3/2003 at 9:07pm, Matt Wilson wrote:
RE: A forum party game

Mike Holmes wrote: Which reminds me. Nobody, Forge credentials or not is a complet gamer without one of these (mostly the fez):
http://www.villagehatshop.com/hats_pvp_online_gear.html

Mike


I think you've just found this year's GenCon Forge booth uniform.

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On 4/3/2003 at 9:24pm, Walt Freitag wrote:
RE: A forum party game

ACK! MEIN GOT! Ist terribubble!


Eh? What do the Teletubbies have to do with my conduct at the Forge?

I mean, besides my agreeing with Laa-laa that GNS overlooks a fundamental conflict between metagame agenda and emotional player investment in the character's happiness, which becomes particularly acute in Simulationism?

- Walt

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On 4/3/2003 at 9:36pm, Mike Holmes wrote:
RE: A forum party game

Dude, as a father of a two-year old, I can tell you that it's not Laa-laa, it's just Lala.

And as to Lala's GNS predilections, we all know that he stance issue completely dissociates GNS from issues of player to character relationships in the non-metagame sense. To discuss this in terms of metagame agenda would be to assume that there were some transparency issues with Immersion in terms of creating story in a given genre.

Mike

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On 4/3/2003 at 10:13pm, C. Edwards wrote:
RE: A forum party game

Dude! I love PVP Online!



p.s. my hat of The Forge know no limit!

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On 4/3/2003 at 10:51pm, Walt Freitag wrote:
RE: A forum party game

Mike, as we often point out at the Forge, it's not really possible to address these issues without reference to a substantial instance of Actual Play. So, I ask you to consider the following example:

NARRATOR: It was time for Tubby Custard.

PLAYERS: Tubby custaaad! Tubby custaaad!

NARRATOR: Po, roll your agility pool.

PLAYER 1 (PO): Okay, I'm using all three of my dice. [rolls] 2 1 4... no successes.

NARRATOR: Po's Tubby Custard spilled all over the place.

PLAYER 1 (PO): Eh oh!

PLAYERS: Eh oh!

NARRATOR: Lala, roll your agility pool.

PLAYER 2 (LALA): I'm only rolling one die, so I can trade the others two for a point to my nuu-nuu pool. [rolls] 4, a failure.

NARRATOR: Lala's Tubby Custard spilled all over the place.

PLAYER 2 (LALA): Eh oh!

PLAYERS: Eh oh!

NARRATOR: Dipsy, roll your agility pool.

PLAYER 3 (DIPSY): I can roll up to five dice, or choose to roll fewer. Hmm...

Now, Dipsy's player faces a difficult choice. On the one hand, the metagame agenda of fidelity within this particular high-concept sim game demands that Dipsy continue the trend established by Po and Lala, and also spill her custard. The mechanics give her that option (or at least, a recourse that results in a high probability of that occurrence, by rolling fewer dice). But Dipsy's player also knows that Dipsy does not want to spill her custard, and doing so will make Dipsy sad. This is not a stance issue, it's a conflict that exists entirely within the player, between serving the metagame agenda by spilling the custard, or creating an outcome more favorable to Dipsy by avoiding spilling the custard. It's also not an issue of drift. Player 3's desire to avoid spilling the custard does not, in this instance, arise from the challenge of adept custard-handling. (Such a player agenda clearly could be Gamist, but it equally clearly is not necessarily so, any more than a movie audience's desire to see the good guys win must be motivated by competition or challenge.) Instead, it arises from the player's emotional identification with the character's well-being. Simulationism is the mode most often associated with close player identification with the character... and yet the idea of prioritizing fidelity (whether to causality or to genre expectations of coutcome) above all else appears to demand clinical detachment on the player's part, which is rarely if ever observed in actual play. This is a hidden arrhythmia at the heart of Simulationism. It's not an effect of drift but rather one of its strongest causes. And it's often mistaken for (or for want of alternatives end up expressed as) Gamism.

- Walt

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On 4/3/2003 at 10:54pm, Valamir wrote:
RE: A forum party game

You know I've been hanging out on the Forge too damn long when that actually almost makes sense...

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On 4/3/2003 at 11:04pm, Walt Freitag wrote:
RE: A forum party game

[evil laugh reverberates through the chambers and corridors of the Forge]

- Walt

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On 4/4/2003 at 12:51am, Fabrice G. wrote:
RE: A forum party game

wfreitag wrote: Now, Dipsy's player faces a difficult choice. On the one hand, the metagame agenda of fidelity within this particular high-concept sim game demands that Dipsy continue the trend established by Po and Lala, and also spill her custard. The mechanics give her that option (or at least, a recourse that results in a high probability of that occurrence, by rolling fewer dice). But Dipsy's player also knows that Dipsy does not want to spill her custard, and doing so will make Dipsy sad. This is not a stance issue, it's a conflict that exists entirely within the player, between serving the metagame agenda by spilling the custard, or creating an outcome more favorable to Dipsy by avoiding spilling the custard. It's also not an issue of drift. Player 3's desire to avoid spilling the custard does not, in this instance, arise from the challenge of adept custard-handling. (Such a player agenda clearly could be Gamist, but it equally clearly is not necessarily so, any more than a movie audience's desire to see the good guys win must be motivated by competition or challenge.) Instead, it arises from the player's emotional identification with the character's well-being. Simulationism is the mode most often associated with close player identification with the character... and yet the idea of prioritizing fidelity (whether to causality or to genre expectations of coutcome) above all else appears to demand clinical detachment on the player's part, which is rarely if ever observed in actual play. This is a hidden arrhythmia at the heart of Simulationism. It's not an effect of drift but rather one of its strongest causes. And it's often mistaken for (or for want of alternatives end up expressed as) Gamism.



See, when I told ya dat de forge is chritsal clar..... I was LYING !!!!! AHHHHHHHHH !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Fabrice.

ps: rule n°1 ov da Forge--allawys make a constructive post.

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On 4/4/2003 at 3:02am, Guess Who* wrote:
RE: A forum party game

Fabrice G. wrote:
wfreitag wrote: Now, Dipsy's player faces a difficult choice. On the one hand, the metagame agenda of fidelity within this particular high-concept sim game demands that Dipsy continue the trend established by Po and Lala, and also spill her custard. The mechanics give her that option (or at least, a recourse that results in a high probability of that occurrence, by rolling fewer dice). But Dipsy's player also knows that Dipsy does not want to spill her custard, and doing so will make Dipsy sad. This is not a stance issue, it's a conflict that exists entirely within the player, between serving the metagame agenda by spilling the custard, or creating an outcome more favorable to Dipsy by avoiding spilling the custard. It's also not an issue of drift. Player 3's desire to avoid spilling the custard does not, in this instance, arise from the challenge of adept custard-handling. (Such a player agenda clearly could be Gamist, but it equally clearly is not necessarily so, any more than a movie audience's desire to see the good guys win must be motivated by competition or challenge.) Instead, it arises from the player's emotional identification with the character's well-being. Simulationism is the mode most often associated with close player identification with the character... and yet the idea of prioritizing fidelity (whether to causality or to genre expectations of coutcome) above all else appears to demand clinical detachment on the player's part, which is rarely if ever observed in actual play. This is a hidden arrhythmia at the heart of Simulationism. It's not an effect of drift but rather one of its strongest causes. And it's often mistaken for (or for want of alternatives end up expressed as) Gamism.



See, when I told ya dat de forge is chritsal clar..... I was LYING !!!!! AHHHHHHHHH !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Fabrice.

ps: rule n°1 ov da Forge--allawys make a constructive post.


The quantum entanglements of the GNS debates here at The Forge are a lot like stove top stuffing: dry when you first open the package, then essentially a lot of breadcrumbs spilled into flavored water, until you stir. That’s when it gets really interesting!

Take the above example, for instance, it is liberally dipped in The Forge's special chocolate sauce of metaphorical determinism of absolutist ideologues as rooted in The Forge's preconceptions about the status quo of metagame construct cost ananylsis. The average Forgeite might as well assume that Dipsy, knowing that its player is going soon to set out on a journey to Farther India, would thus negate the die rolls by acting to make its player think. Something which wfreitag was obviously waving a nieve at with the above observation in a effort to shake the very foundations of The Forge's most basic preconceptions about the social interaction amongst trolls. Er... Telewubbies.




*does NOT rhyme with coypu!

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On 4/4/2003 at 7:53am, talysman wrote:
RE: A forum party game

ok, I think I've seen enough. people at The Forge obviously don't know what real trolling is all about. or cooking, for that matter.

Guess Who* wrote:
The quantum entanglements of the GNS debates here at The Forge are a lot like stove top stuffing: dry when you first open the package, then essentially a lot of breadcrumbs spilled into flavored water, until you stir. That’s when it gets really interesting!


this is ridiculous. first of all, you did not put a TM after Stove-Top Stuffing (TM), which means that you have violated Chef Boyardee's trademark. do you want a horde of copyright lawyers descending upon The Forge to shut it down under the DMCA?

second, this is not the way you make Stove-Top Stuffing (TM). please check your facts before posting nonsense to The Forge. I always do.


Take the above example, for instance, it is liberally dipped in The Forge's special chocolate sauce


mmmm chocolate....


of metaphorical determinism of absolutist ideologues as rooted in The Forge's preconceptions about the status quo of metagame construct cost ananylsis.


I had this weird image of a tiny $2.97 Metagaming pocketgame about giant walking political trees at war with accounting golems.


The average Forgeite might as well assume that Dipsy, knowing that its player is going soon to set out on a journey to Farther India, would thus negate the die rolls by acting to make its player think.


waitasec, it's not "Father India" it's "Father Christmas". and since when has an rpg character made any players *think*?


Something which wfreitag was obviously waving a nieve at with the above observation in a effort to shake the very foundations of The Forge's most basic preconceptions about the social interaction amongst trolls. Er... Telewubbies.


oh, great, a nice friendly game and already wfreitag is trying to nieve-fight everyone, just like Bach! now kirk will be forced to rip a hole in his shirt and turn on the portable soundtrack.

duh duh DA da DA da DA dut-duh DA DA!

wake me up when they retrofit spock's body to a racecar. I like that part.

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On 4/4/2003 at 2:45pm, Mike Holmes wrote:
RE: A forum party game

Hmm. Our Guest, Guess Who left a clue in one point font. Here it is for the HTML challenged.

*does NOT rhyme with coypu!


Any guesses?

Mike

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On 4/4/2003 at 2:46pm, ethan_greer wrote:
RE: A forum party game

You people are always changing the subject; that's the thing I hate the most about the Forge.

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On 4/4/2003 at 3:18pm, Kester Pelagius wrote:
RE: A forum party game

ethan_greer wrote: You people are always changing the subject; that's the thing I hate the most about the Forge.


Yes that is annoying, how the folks at The Forge make one think, I mean really! If I wanted to think this early in the morning I'd log into The Forge and... hey!




To talysman: that, sir, was pure genius.

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On 4/5/2003 at 7:08am, Random* wrote:
RE: A forum party game

talysman wrote: ok, I think I've seen enough. people at The Forge obviously don't know what real trolling is all about. or cooking, for that matter.


Cooking has never been a matter of much concern to Trolls.

This is not a stance issue, it's a conflict that exists entirely because there are certain dynamic pressures that members of The Forge uber cabal just can't divulge, thus perhaps a certain degree of the pomp seems more like a day old flumph than the shiney new car which you desire.


this is ridiculous. first of all, you did not put a TM after Stove-Top Stuffing (TM), which means that you have violated Chef Boyardee's trademark. do you want a horde of copyright lawyers descending upon The Forge to shut it down under the DMCA?

second, this is not the way you make Stove-Top Stuffing (TM). please check your facts before posting nonsense to The Forge. I always do.


The Forge is a den of polytheistiswidgetwizes of utmost economy which allows for the overlooking of certain fundamental conflicts that arise between members of the jackbooted liberal 'fair use lobby' and those plush and lovable die hard grognards of 'no you can't ever mention my stuff without paying me first' so that knowledge can be inseminated with kitchen basters into the minds of the many.

Soon you too will be One with the polytheistiswidgetwizes, no one can elude the spores for long!

Mwu-hahahahahahahahaha



I had this weird image of a tiny $2.97 Metagaming pocketgame about giant walking political trees at war with accounting golems.


Then the The Forge is good. subliminls are working. Das ist good, ja, very good. I will love The Forge at all times.



* Ha ha, made you look!!! ;) :) :) BTW: thisposthasmadeabsolutelyNOsensewhatsoeverandimeantitthatway!

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