Topic: Sell me Hackmaster
Started by: Valamir
Started on: 4/4/2003
Board: Forge Birthday Forum
On 4/4/2003 at 3:10am, Valamir wrote:
Sell me Hackmaster
heh, heh, heh.
Taking full abusive advantage of Forge Birthday Days...
On 4/4/2003 at 7:42am, Gordon C. Landis wrote:
RE: Sell me Hackmaster
Dude - YOUR CHARACTER can get a Hackmaster +12.
'nuff said.
On 4/4/2003 at 2:39pm, Mike Holmes wrote:
RE: Sell me Hackmaster
Complete notes on rendering monsters. What else does a game need?
Mike
On 4/4/2003 at 8:01pm, arxhon wrote:
RE: Sell me Hackmaster
Without ever having looked at the Hackmaster for more than 45 seconds while i flipped through the book, i've gotta say the system doesn't go far enough in it's complexity, or capability for munchkinism.
FATAL...now there's a game worth paying for. :-P
On 4/4/2003 at 9:18pm, Mike Holmes wrote:
RE: Sell me Hackmaster
arxhon wrote: FATAL...now there's a game worth paying for. :-P
I know it's open house day, but didya hafta go there?
Mike
On 4/4/2003 at 9:43pm, ethan_greer wrote:
RE: Sell me Hackmaster
One or more fireball spells per level. Oh yeah.
On 4/5/2003 at 3:07am, Enoch wrote:
RE: Sell me Hackmaster
Man I so hate the Sell me threads on RPG.net. I so just want to go into one and say "NO. Do your own research fool!"
-Joshua
On 4/5/2003 at 6:25pm, Anonymous wrote:
RE: Sell me Hackmaster
I know it's open house day, but didya hafta go there?
Yes. Yes, i did. But only to mock, not to praise.
On 4/5/2003 at 6:50pm, Jake Norwood wrote:
RE: Sell me Hackmaster
Any game that has an Appendix detailing how to charge and punish your dice is okay by me.
Jake
On 4/5/2003 at 7:34pm, Paul Czege wrote:
RE: Sell me Hackmaster
Two words: Erol Otus.
Though he seems to be carrying some bitterness or something that's showing in his artwork...likely from when he got shoved aside by TSR in favor of Clyde Caldwell and Larry Elmore about the time the Dragonlance stuff started coming out. Can't really blame him.
Paul
On 4/5/2003 at 7:59pm, GreatWolf wrote:
RE: Sell me Hackmaster
Enoch wrote: Man I so hate the Sell me threads on RPG.net. I so just want to go into one and say "NO. Do your own research fool!"
I see those threads as being a form of doing the research. I find them helpful, because (when done right), they draw out the articulate fans of a game that are able to lay out the strengths and weaknesses of a game.
Seth Ben-Ezra
Great Wolf
On 4/5/2003 at 9:38pm, szilard wrote:
RE: Sell me Hackmaster
Jake Norwood wrote: Any game that has an Appendix detailing how to charge and punish your dice is okay by me.
Jake
Dice-charging is key.
Stuart