Topic: vs. Monsters
Started by: Zathreyel
Started on: 4/14/2003
Board: Indie Game Design
On 4/14/2003 at 8:14pm, Zathreyel wrote:
vs. Monsters
iago wrote: Aha. Nah, that means it's a rastered image, rather than a vector-based one (I'm talking like, Illustrator style). I wanted to be able to resize the image without loss of quality. Is cool as is, though.
oh, yeah, sorry. i got tired and dumb last night. ;-)
and phil? way to make a dude feel like he's got no skills! damn that's a f***ing incredible looking 24 hour rpg you've got there. i guess you're profesional for a reason, eh? what did you use to lay it all out?
-michael
using asterisks instead of cursewords 'cause he's not sure if he'll get booted for cursing. please say he won't. he likes to curse. lots.
On 4/15/2003 at 12:01am, philreed wrote:
Thanks for the posts and e-mails.
I've had enough people ask questions that I'm going to take a little time to "show my work" on the layout and graphic elements of vs. Monsters. I'll post here when it's ready.
And, for the record, I'll be 31 in June. (This was another popular question of the day.)
On 4/15/2003 at 11:57am, philreed wrote:
Re: Thanks for the posts and e-mails.
philreed wrote: I've had enough people ask questions that I'm going to take a little time to "show my work" on the layout and graphic elements of vs. Monsters. I'll post here when it's ready.
I've posted the PDF link in the publishing forum and on my website. I hope this helps those of you who asked.