The Forge Reference Project

 

Topic: Gamist Essay -- GOOD!
Started by: Marco
Started on: 6/18/2003
Board: GNS Model Discussion


On 6/18/2003 at 4:32pm, Marco wrote:
Gamist Essay -- GOOD!

This isn't a post with a hella-lot of content--but I got finished with the gamist essay and ... it's *good!*

The split of the challenge sections is insightful.

The language was excellent--clear (IMO), even handed. It did what it needed to: act as a sales-pitch for gamist play.

Acknowledgement of the NIMBY effect was spot on to my observation. It's a great essay. I think it does The Forge community in general a lot of credit.

-Marco

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On 6/18/2003 at 4:44pm, Ron Edwards wrote:
RE: Gamist Essay -- GOOD!

Thanks Marco!

Special credit should go to Gareth Martin, whose comments about competition following my first big essay got the motor running for this one.

Best,
Ron

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On 6/23/2003 at 8:40pm, Ted E. Childers wrote:
RE: Gamist Essay -- GOOD!

I'm interested in reading it but I'm not sure where it's located. Could you give me a link to it?

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On 6/23/2003 at 8:47pm, xiombarg wrote:
RE: Gamist Essay -- GOOD!

My only problem with the NIMBY comment is it borders on the reverse of what it describes -- it's almost like saying there's something wrong with people who don't want to engage in Gamist play, who deliberately want to exclude it.

I say this as someone who enjoys all modes of play, and (at one time) an avid wargamer -- sometimes that's not what you want, and what's wrong with that?

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On 6/24/2003 at 3:29pm, Mike Holmes wrote:
RE: Gamist Essay -- GOOD!

Ted E. Childers wrote: I'm interested in reading it but I'm not sure where it's located. Could you give me a link to it?

Check the "articles" link at the top of this page.

Mike

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On 6/24/2003 at 4:52pm, Marco wrote:
RE: Gamist Essay -- GOOD!

xiombarg wrote: My only problem with the NIMBY comment is it borders on the reverse of what it describes -- it's almost like saying there's something wrong with people who don't want to engage in Gamist play, who deliberately want to exclude it.

I say this as someone who enjoys all modes of play, and (at one time) an avid wargamer -- sometimes that's not what you want, and what's wrong with that?


I felt it was addressing the way Gamism had been treated rather than simple preference itself.

-Marco

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