Topic: Gamist Essay -- GOOD!
Started by: Marco
Started on: 6/18/2003
Board: GNS Model Discussion
On 6/18/2003 at 4:32pm, Marco wrote:
Gamist Essay -- GOOD!
This isn't a post with a hella-lot of content--but I got finished with the gamist essay and ... it's *good!*
The split of the challenge sections is insightful.
The language was excellent--clear (IMO), even handed. It did what it needed to: act as a sales-pitch for gamist play.
Acknowledgement of the NIMBY effect was spot on to my observation. It's a great essay. I think it does The Forge community in general a lot of credit.
-Marco
On 6/18/2003 at 4:44pm, Ron Edwards wrote:
RE: Gamist Essay -- GOOD!
Thanks Marco!
Special credit should go to Gareth Martin, whose comments about competition following my first big essay got the motor running for this one.
Best,
Ron
On 6/23/2003 at 8:40pm, Ted E. Childers wrote:
RE: Gamist Essay -- GOOD!
I'm interested in reading it but I'm not sure where it's located. Could you give me a link to it?
On 6/23/2003 at 8:47pm, xiombarg wrote:
RE: Gamist Essay -- GOOD!
My only problem with the NIMBY comment is it borders on the reverse of what it describes -- it's almost like saying there's something wrong with people who don't want to engage in Gamist play, who deliberately want to exclude it.
I say this as someone who enjoys all modes of play, and (at one time) an avid wargamer -- sometimes that's not what you want, and what's wrong with that?
On 6/24/2003 at 3:29pm, Mike Holmes wrote:
RE: Gamist Essay -- GOOD!
Ted E. Childers wrote: I'm interested in reading it but I'm not sure where it's located. Could you give me a link to it?
Check the "articles" link at the top of this page.
Mike
On 6/24/2003 at 4:52pm, Marco wrote:
RE: Gamist Essay -- GOOD!
xiombarg wrote: My only problem with the NIMBY comment is it borders on the reverse of what it describes -- it's almost like saying there's something wrong with people who don't want to engage in Gamist play, who deliberately want to exclude it.
I say this as someone who enjoys all modes of play, and (at one time) an avid wargamer -- sometimes that's not what you want, and what's wrong with that?
I felt it was addressing the way Gamism had been treated rather than simple preference itself.
-Marco