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Topic: FoRKs in Melee
Started by: rafial
Started on: 6/19/2003
Board: Burning Wheel


On 6/19/2003 at 7:05pm, rafial wrote:
FoRKs in Melee

So I've noticed that all the melee weapons skills list brawling, martial arts and each other as FoRKs. Does this mean that if I have both Sword skill and Brawling skill, when I strike with my sword in combat I can FoRK an extra die from Brawling onto my strike? And if I (for example) fight with a sword and a dagger, and have both Sword skill and Knives skill, can I FoRK an extra die onto my sword strike for using the dagger as well?

And in a slightly related question, where is the "Two Fisted Fighting" skill mentioned in section on parrying weapons? It's not in the skill list (at least under that name) and I haven't found a lifepath with it yet.

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On 6/19/2003 at 7:38pm, taepoong wrote:
RE: FoRKs in Melee

When it comes to winning a fight, you need every advantage. And so, you can FoRK in all your martial skills! Start with your Sword; add in Knives, Brawling, and even Axe! There's always a kernel of knowledge from one art that could be applied to another. In our games, we call FoRKing in all your available martial skills "fightin' dirty," as opposed to a fight using purely one skill. It's definitely a prestige thing to not use FoRKs, but then again, what's prestige mean when you are about to die?

Two-Fisted Fighting is a training that costs 2 skill points to purchase. It allows you to use a second weapon as if it were a shield. You can use another weapon to Block-and-Strike. It also allows you to make continous Strikes, even with Slow weapons. Check the BW.org news section. I think there was clarification there... maybe.

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On 6/19/2003 at 8:52pm, rafial wrote:
RE: FoRKs in Melee

taepoong wrote: Start with your Sword; add in Knives, Brawling, and even Axe! There's always a kernel of knowledge from one art that could be applied to another. In our games, we call FoRKing in all your available martial skills "fightin' dirty," as opposed to a fight using purely one skill.


Cool, so my interpretation was correct. So to clarify, you are allowing a Sword strike to fork off Knives skill, even if the striker isn't currently wielding a knife? That's brutal! :/

Two-Fisted Fighting is a training that costs 2 skill points to purchase. It allows you to use a second weapon as if it were a shield. You can use another weapon to Block-and-Strike. It also allows you to make continous Strikes, even with Slow weapons. Check the BW.org news section. I think there was clarification there... maybe.


On BW.org, it's mentioned by name on the Duelist lifepath, but not otherwise detailed. It's effect is described in the combat rules in the book, but it wasn't on the general skill list. I was just wondering if any of the basic lifepaths in the rulebook include it. I haven't found it one yet, but I haven't done an exhaustive search yet.

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On 6/19/2003 at 11:13pm, nebulous menace wrote:
RE: FoRKs in Melee

The way that we've been playing it:

If you're going to FoRK in more than one thing, you have to have a good line to use on the GM.

FoRK in Cudgel and Axe on your Hammer skill, that's plausible. Forking in Axe and Spear on your Knife skill, well. . .you better start talkin' fast.

I've got a character who FoRKs in Anatomy. Think of it as "Called shot-femoral artery."

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On 6/20/2003 at 12:09am, abzu wrote:
RE: FoRKs in Melee

nebulous menace wrote:
If you're going to FoRK in more than one thing, you have to have a good line to use on the GM.

FoRK in Cudgel and Axe on your Hammer skill, that's plausible. Forking in Axe and Spear on your Knife skill, well. . .you better start talkin' fast.

I've got a character who FoRKs in Anatomy. Think of it as "Called shot-femoral artery."


LOL! Perfect. This is exactly how I intended it.

-abzu

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