The Forge Reference Project

 

Topic: Game Company: Why?
Started by: ethan_greer
Started on: 6/25/2003
Board: Publishing


On 6/25/2003 at 4:12pm, ethan_greer wrote:
Game Company: Why?

So, seems like most indie games are published by a game company. Why is this? When I publish Thugs and Thieves to PDF, why would I need a game company? Am I missing something obvious?

Message 6988#72978

Previous & subsequent topics...
...started by ethan_greer
...in which ethan_greer participated
...in Publishing
...including keyword:

 (leave blank for none)
...from around 6/25/2003




On 6/25/2003 at 4:16pm, Lxndr wrote:
RE: Game Company: Why?

Financially speaking, incorporation gives certain benefits.

I don't, unfortunately, know exactly what they are. But I know this is true.

Message 6988#72979

Previous & subsequent topics...
...started by Lxndr
...in which Lxndr participated
...in Publishing
...including keyword:

 (leave blank for none)
...from around 6/25/2003




On 6/25/2003 at 4:34pm, ethan_greer wrote:
RE: Game Company: Why?

Except that many game companies aren't incorporated, and I've seen on these boards advisements against incorporation.

Message 6988#72983

Previous & subsequent topics...
...started by ethan_greer
...in which ethan_greer participated
...in Publishing
...including keyword:

 (leave blank for none)
...from around 6/25/2003




On 6/25/2003 at 4:39pm, Ron Edwards wrote:
RE: Game Company: Why?

Hi Ethan,

That's an excellent question.

Thing 1: If you're publishing a game from a website or another "from me to you" distribution format, a company name is no more than a means of name-recognition. You can use one or not.

For instance, when Sorcerer was a "pay for my PDF" game, Adept Press didn't exist - it was all just Ron Edwards.

If you don't make over a certain amount of money through this method, you don't even have to report the income on your taxes. Under these circumstances, your business is exactly the same, legally speaking, as a lemonade stand. Do you or don't you put "Tastee-Cool Enterprises" on the side of your stand? It's up to you and makes no difference to anyone who needs to care.

Thing 2: If your business does pull in more money than the ceiling, though, then you should get it designated a Sole Proprietorship company for tax purposes. In this category, you should give it a special company name, to keep the tax forms readable. This is not an incorporation; it's just a way to keep certain sets of your income compartmentalized.

At this point, considering the money you're making, a company name is arguably a promotional asset, in that customers are perceiving your business enterprise as a "thing out there" and might like to tag that "thing" with a name of its own. This is only an arguable point, though, not a rule.

Thing 3: Depending on the size of your profits and (more importantly) on the extent of your production costs, you can choose to incorporate. Adept Press is a corporation, defined as a one-man ownership. It gets taxed separately from my other (real) job, based on Adept-Press-only expenses and income. Again: I didn't have to do this, but given that print costs can be pretty savage in the short-term, it made the most sense.

One would also incorporate (and skip #2 entirely) if the company were to rely on partners, extensive employees, freelancers, or other complex schemata involving multiple people.

Hope this helps. By the way, I think your perception that "most indie games" are associated with a company is inaccurate. At most, a lot of them are using the "label on the side of the lemonade stand," which is a company only in the loosest sense of the word.

Best,
Ron

Message 6988#72985

Previous & subsequent topics...
...started by Ron Edwards
...in which Ron Edwards participated
...in Publishing
...including keyword:

 (leave blank for none)
...from around 6/25/2003




On 6/25/2003 at 4:43pm, Valamir wrote:
RE: Game Company: Why?

Yeah, I think most "companies" really are more like "Imprints" which is just a fancy publishing world term for what amounts to a brand name.

Message 6988#72986

Previous & subsequent topics...
...started by Valamir
...in which Valamir participated
...in Publishing
...including keyword:

 (leave blank for none)
...from around 6/25/2003




On 6/25/2003 at 5:09pm, ethan_greer wrote:
RE: Game Company: Why?

Cool. Thanks for the info!

Message 6988#72991

Previous & subsequent topics...
...started by ethan_greer
...in which ethan_greer participated
...in Publishing
...including keyword:

 (leave blank for none)
...from around 6/25/2003




On 6/25/2003 at 5:19pm, gobi wrote:
RE: Game Company: Why?

Ron Edwards wrote: If you don't make over a certain amount of money through this method, you don't even have to report the income on your taxes.


Do you know offhand what that cap is?

Message 6988#72994

Previous & subsequent topics...
...started by gobi
...in which gobi participated
...in Publishing
...including keyword:

 (leave blank for none)
...from around 6/25/2003




On 6/25/2003 at 9:58pm, Ron Edwards wrote:
RE: Game Company: Why?

Hi Gobi,

Qualifier: I'm not an accountant, not a lawyer, and not a tax expert. Do not use this post for actual advice.

As I recall, the amount is $400.

Best,
Ron

Message 6988#73022

Previous & subsequent topics...
...started by Ron Edwards
...in which Ron Edwards participated
...in Publishing
...including keyword:

 (leave blank for none)
...from around 6/25/2003