The Forge Reference Project

 

Topic: Cosmos and Stasis Locks
Started by: Pilgrim
Started on: 9/5/2003
Board: Chimera Creative


On 9/5/2003 at 10:42pm, Pilgrim wrote:
Cosmos and Stasis Locks

p 19 - I'm confused - if a lock is disabled by a Cosmos overload, then is it gone entirely, or only for a scene?
Thanks,

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On 9/7/2003 at 2:42pm, Matt Snyder wrote:
Re: Cosmos and Stasis Locks

Pilgrim wrote: p 19 - I'm confused - if a lock is disabled by a Cosmos overload, then is it gone entirely, or only for a scene?
Thanks,


When a lock rating is overcome using either Cosmos or Chaos, the lock is permanently destroyed (and immediately destroyed).

Is the text unclear on this? I'm just curious to know if this particular section needs a slight rewrite to make this clear.

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On 9/8/2003 at 3:11am, Pilgrim wrote:
RE: Cosmos and Stasis Locks

The only thing that's unclear is that for Cosmos it says "disable" not destroy or dismantle like it does in Chaos. For me disable means it can come back up later. Does that make sense?

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