Topic: Power levels
Started by: Pilgrim
Started on: 9/8/2003
Board: Chimera Creative
On 9/8/2003 at 4:07am, Pilgrim wrote:
Power levels
Matthew,
Is there any chance we can get power levels ranging from typical human, to nymph, to monster, to demi-god, to godling? Something that helps rough out the power levels of the opposition would help a great deal with the playtest, as well as judging what level of opponent to throw at the PCs.
Thanks,
On 9/8/2003 at 1:51pm, Matt Snyder wrote:
RE: Power levels
Sure, here's one a run down of some Power ratings for various entities. These can vary according the GM's needs, of course:
Normal "sleeper" human: 2-3
Aware (NOT archon) human: 4
A minor titan spawn (harpy or something similar): 6
A major titan spawn (hydra): 10
An Atlantean corsair crew: 8
An Atlantean corsair captain: 10
An aether storm: 8-12
A titan (like Atlas): 15
An eternal: 16+
On 9/8/2003 at 2:07pm, Pilgrim wrote:
RE: Power levels
Thank you!
On 9/16/2003 at 1:34am, Pilgrim wrote:
RE: Power levels
Matt,
I've been playing around with power levels a bit and noticed a gap between the aether storm and titans. Is that deliberate on your part?
Just curious,
On 9/16/2003 at 2:37am, Matt Snyder wrote:
RE: Power levels
I'm not sure what you're asking. Can you clarify?
Aether storms Power ratings vary greatly, depending on the area and dramatic need. They are, in effect, the actions of a "dead" Titan and Eternal, so the sky's the limit, so to speak. The aether is capable of epic destruction. Adjust Power levels accordingly.
On 9/16/2003 at 7:38pm, Pilgrim wrote:
RE: Power levels
Actually, I'm asking about the gap between the upper limit of the aether storm (12) and the titans (15). Was that a deliberate choice?
On a related note, what would the power value range of a world be? 20? Or more? This can be important given that their primarch's can weild them as a talisman (and a darn good reason for keeping a low profile until you've acquired more power), and since the power of a Eternal can be 16+, this can mean drawing the attention of an Eternal on his home ground is a bad idea.
On 9/16/2003 at 8:04pm, Matt Snyder wrote:
RE: Power levels
Pilgrim wrote: Actually, I'm asking about the gap between the upper limit of the aether storm (12) and the titans (15). Was that a deliberate choice?
Oh, I gotcha. Well, the power list is merely a tool for playtesting GMs. By all means, adjust to your whim and need.
I made the "max" storm power lower than a Titan's rating because the impersonal Aether typically isn't as important as a character with emotions, like a titan. Therefore, titans are more powerful because they're more likely to be involved in climactic resolutions, whereas aether storms are more likely to be complications along the way.
On a related note, what would the power value range of a world be? 20? Or more? This can be important given that their primarch's can weild them as a talisman
Yes, an Eternal might have a Power of, say, 18, while the world could have even more -- perhaps up to 20. I need to playtest some of this, of course.
... since the power of a Eternal can be 16+, this can mean drawing the attention of an Eternal on his home ground is a bad idea.
Precisely. You're going to NEED powerful Muses to even try.