The Forge Reference Project

 

Topic: Firearms rules
Started by: julien
Started on: 11/4/2003
Board: The Riddle of Steel


On 11/4/2003 at 12:50pm, julien wrote:
Firearms rules

Hi,

Has somebody written cool firearms rules for TROS ?
I am planning a game set in Elizabethean London at the turn of the 17 century and firearms are likely to be around !

Julien

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On 11/4/2003 at 3:38pm, Mike Holmes wrote:
RE: Firearms rules

See the "Forum Directory" post at the top of the forum. It has some links to relevant posts.

Mike

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On 11/4/2003 at 7:39pm, Brian Leybourne wrote:
RE: Firearms rules

There will be a firearms section in TFOB, as well. It's been written in draft form but probably needs more work.

Brian.

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On 11/4/2003 at 9:08pm, Sneaky Git wrote:
RE: Firearms rules

Brian Leybourne wrote: There will be a firearms section in TFOB, as well. It's been written in draft form but probably needs more work.

Brian.


Cool...

Chris

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On 11/4/2003 at 10:53pm, Caz wrote:
RE: Firearms rules

In the mean time, the same missile combat rules work perfectly for firearms, you just need to figure out appropriate damages, loading times, etc.

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On 11/4/2003 at 11:31pm, Salamander wrote:
RE: Firearms rules

Brian Leybourne wrote: There will be a firearms section in TFOB, as well. It's been written in draft form but probably needs more work.

Brian.


Cool! I want to see how yours compares to mine! ;)

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