The Forge Reference Project

 

Topic: Dungeon Cards (working title)
Started by: Jack Spencer Jr
Started on: 11/15/2001
Board: Indie Game Design


On 11/15/2001 at 8:28am, Jack Spencer Jr wrote:
Dungeon Cards (working title)

After the talk of a GMless dungeon crawl game both here & elsewhere, and not to be outdone by Zak, I finally got some insight into a dungeon card game I've been tooling around with.

It can be foundhere:

It's just a very rough draft, and you'll have to print out or otherwise make the cards. I suggest at least each sheet twice.

This concept is definately expandable. I didn't even get to make any Trap or Magic cards (one magic ability allows the player to peak ahead three card, that's why the have a large label in the top margin. You can peak ahead, but you only get a vague idea)

More ideas can be added as well. I think it'd make a decent solo-CCG.

What do you think?

[ This Message was edited by: pblock on 2001-11-15 03:28 ]

[ This Message was edited by: pblock on 2001-11-15 10:36 ]

Message 906#8404

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On 11/15/2001 at 2:27pm, Mike Holmes wrote:
RE: Dungeon Cards (working title)

I get a Geocities "unable to display page" error on trying to load it.

Mike

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On 11/15/2001 at 3:41pm, Jack Spencer Jr wrote:
RE: Dungeon Cards (working title)

Oh, damn Geocities. I can view it fine from the file manager.

This is annoying. I tried distilling it into a PDF but it went all weird on me.

Give me a minute...

Message 906#8414

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On 11/15/2001 at 4:26pm, Jack Spencer Jr wrote:
RE: Dungeon Cards (working title)

OK, new plan.

Since Geocities doesn't let you open a .doc file directly from the web, right click the link above and Save Target As... it.

This does work. We're in business.

[ This Message was edited by: pblock on 2001-11-15 23:20 ]

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