The Forge Reference Project

 

Topic: Rooby-Dooby-Doo!
Started by: Jared A. Sorensen
Started on: 12/5/2001
Board: Memento-Mori Theatricks


On 12/5/2001 at 6:57pm, Jared A. Sorensen wrote:
Rooby-Dooby-Doo!

It's online. It's terrible.
http://memento-mori.com/squeam/scooby.html

Message 964#8973

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On 12/5/2001 at 7:12pm, joshua neff wrote:
RE: Rooby-Dooby-Doo!

Jared--

Hilarious! A few comments, nitpicks, whatever:

* You don't have a job & you still can't be bothered to come up with a name for the GM? That makes Shaggy look like a hard-worker!

* Don't you say nothin' bad 'bout Scooby-Dum. That dog had class (er, sort of).

* Daphne's nickname was "Danger-Prone Daphne". For what it's worth.

* Having watched a lot of Scooby-Doo in my time, I noticed something weird: as the show goes on, Scooby becomes better & better at speaking English. He also walks bipedal more & becomes worse at relating to other dogs. It's like he's evolving (is that using the word wrong? I should check with Ron.) or at least trying to become more human. Like I said, weird.

* Overall, the mechanics, just like in regular Squeam, are great.

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On 12/5/2001 at 7:57pm, Zak Arntson wrote:
RE: Rooby-Dooby-Doo!

Hoo-boy. Just last night I posted my criticism of Dragonball Z (Here) in the form of an equally crappy RPG.

Does this mean that our roleplaying games, as form of meta-criticism, are approaching art?

Anyhow, good treatment of the show I watched religiously as a kid. I can't watch more than 2 seconds now. Blech.

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On 12/5/2001 at 8:42pm, Jared A. Sorensen wrote:
RE: Rooby-Dooby-Doo!

Daphne's fixed. As for the GM-name, well why don't YOU figure it out Mr. "I have a crush on Velma." :wink:

Message 964#8987

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On 12/5/2001 at 8:48pm, joshua neff wrote:
RE: Rooby-Dooby-Doo!

Oops! Maybe I should just shut my mouth.

Okay...lessee...

"Zoinks Master"?
"Director"?
"Animator"?
"Snack Master"?
"Mystery Machine"?
"Hollyhock God"?

And I never had a crush on Velma. As embarrassing as this may be, I have to admit, Daphne was my first crush, ever. I've had a thing for redheads ever since. (Hence my Molly Ringwald crush in high school.)

[ This Message was edited by: joshua neff on 2001-12-05 15:49 ]

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On 12/5/2001 at 8:51pm, Jared A. Sorensen wrote:
RE: Rooby-Dooby-Doo!

I henceforth call the GM of Scooby Squeam, "The Snack Master."

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On 12/5/2001 at 9:38pm, mahoux wrote:
RE: Rooby-Dooby-Doo!

Something new and goofy from Mr. Sorenson! Okay, I laughed so hard (at work) that I almost peed my pants.

Now I want to try this. I would have been able to continue my usual game, if it weren't for you meddling kids.

Message 964#8992

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On 12/6/2001 at 7:38am, Bret wrote:
RE: Rooby-Dooby-Doo!

That's awesome, Jared. I love it.

Peace,
Bret

Message 964#9042

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On 12/6/2001 at 6:25pm, Joe Murphy (Broin) wrote:
RE: Rooby-Dooby-Doo!

It's terrible. It's awful. I absolutely adore it. =)

You talented git.

Best,

Joe.

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On 12/9/2001 at 11:15pm, Ben Morgan wrote:
RE: Rooby-Dooby-Doo!

Agreed. Absolutely horrible, but in a good way.

Funny thing.

I was stuck at the laundromat the other week, wating for my clothes to finish the spin cycle, and the TV was set to the Cartoon Channel. Of course, it was set high up in the corner near the ceiling, so you couldn't reach it, and a remote was nowhere in sight, so I got stuck watching Scooby Doo in Cyberspace (and it's weird, because now whenever I hear Casey Kasem's voice, I can't seem to get past that audio clip of him cursing everyone out).

I suddenly realized how amazingly formulaic the original show was, and how that might be translated into a mildly amusing, but probably not very entertaining in the long run, Card Game.

There'd be cards for certain inevitable events, like Velma losing her glasses, the gang splitting up, the big chase scene, the pulling off of the masks at the end, etc.

Then I realized it was a pretty stupid idea.

But this was funny.

Message 964#9221

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