Topic: Demons and Preservation
Started by: Ben Lehman
Started on: 2/21/2004
Board: lumpley games
On 2/21/2004 at 5:42am, Ben Lehman wrote:
Demons and Preservation
I don't like the way that Preservation, as a demonic power, works. It seems counter-intuitive to everything else in the system, which is all about throwing extra dice down on the table, to have a "discard" mechanism.
I, at present, have no suggestions for changing it.
yrs--
--Ben
On 2/23/2004 at 3:26pm, lumpley wrote:
RE: Demons and Preservation
Very fair. In fact, it probably shouldn't'a survived the changes to Fallout for NPCs. How about, off the top of my head: it knocks one Fallout die straight off, before you roll? A Preserved character who Sees with three dice takes only two dice of Fallout.
That'll work whether I'm rolling the Fallout as Fallout or giving those dice to you for a follow-up conflict.
-Vincent
On 2/24/2004 at 11:52am, Ben Lehman wrote:
RE: Demons and Preservation
lumpley wrote: Very fair. In fact, it probably shouldn't'a survived the changes to Fallout for NPCs. How about, off the top of my head: it knocks one Fallout die straight off, before you roll? A Preserved character who Sees with three dice takes only two dice of Fallout.
That'll work whether I'm rolling the Fallout as Fallout or giving those dice to you for a follow-up conflict.
BL> Sweet. Works for me.
yrs--
--Ben