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Independent Game Forums => Bully Pulpit Games => Topic started by: Jason Morningstar on April 04, 2006, 10:59:35 AM



Title: Half a Sheet to the Wind
Post by: Jason Morningstar on April 04, 2006, 10:59:35 AM
We're reprinting The Roach, and we've got half a sheet of cardstock that is currently unassigned - in other words, we've got 40 cards, which consume 3.5 sheets of 8.5" by 11" stock, with one 5.5" by 8.5" piece left over.  We could do some elaborate collating to lower our print run but we've decided it isn't worth it. 

For the first run, we used that piece for a secret project that will probably see the light of day around Gen Con. 

Now, we're thinking of things to do with it, and I'd like to get your input.  Some ideas:

1.  Some sort of cheat sheet we could ship with the game.  Maybe an Events calendar.

2.  Pembertoniana - a library card, a class roster, a report card, that sort of thing.

3.  Advertising, handouts, bookmarks, stuff we could distribute at conventions.

4.  More secret project!

Other ideas?  Suggestions?  What would be a real added value or exciting thing for you?

Thanks,

--Jason


Title: Re: Half a Sheet to the Wind
Post by: Shreyas Sampat on April 04, 2006, 12:05:57 PM
Seriously?

More cards.
I was totally sold on the Roach the second I saw the cards in the IGC document. More cards = more awesome.


Title: Re: Half a Sheet to the Wind
Post by: Jason Morningstar on April 04, 2006, 01:37:11 PM
Curse you Shreyas Sampat!

That is, of course, the secret project.  I got your cards right here.    8 cards as part of a bonus set or fun-pak, and another full set of 48 for an expansion at some point, maybe in a year.  But you didn't hear it from me.


Title: Re: Half a Sheet to the Wind
Post by: Eric Provost on April 07, 2006, 11:43:37 AM
Just make 8 extra copies of Murub. 

Can't go wrong with more Murub.

-Eric


Title: Re: Half a Sheet to the Wind
Post by: Jason Morningstar on April 09, 2006, 08:20:59 AM
Just for you, Eric, the "all MURUB all the time" expansion.  That'd be a different sort of game.


Title: Re: Half a Sheet to the Wind
Post by: Eric Provost on April 09, 2006, 01:30:27 PM
Yeah!

Or, just a rule that says; If in doubt, try to copulate.

-Eric


Title: Re: Half a Sheet to the Wind
Post by: jrs on April 10, 2006, 11:23:20 AM
Cards to represent the primary NPC's that make appearances at the campus events. 

Julie


Title: Re: Half a Sheet to the Wind
Post by: Steve Segedy on April 10, 2006, 12:01:15 PM
Oh, that's almost perfect!  There are nine NPCs, and space for eight cards.  Still, that would be great- then the owner of the game could make notes on the back of the card about the fate of the character.  Over several games, that would turn into an awesome scorecard...


Title: Re: Half a Sheet to the Wind
Post by: Eric Provost on April 10, 2006, 02:39:41 PM
Quote
Cards to represent the primary NPC's that make appearances at the campus events. 


Hmm... That sounds like a familiar idea.  *pokes Jason with a stick*

-Eric