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Inactive Forums => Chimera Creative => Topic started by: Pilgrim on September 07, 2003, 08:07:03 PM



Title: Power levels
Post by: Pilgrim on September 07, 2003, 08:07:03 PM
Matthew,
Is there any chance we can get power levels ranging from typical human, to nymph, to monster, to demi-god, to godling? Something that helps rough out the power levels of the opposition would help a great deal with the playtest, as well as judging what level of opponent to throw at the PCs.
Thanks,


Title: Power levels
Post by: Matt Snyder on September 08, 2003, 05:51:32 AM
Sure, here's one a run down of some Power ratings for various entities. These can vary according the GM's needs, of course:

Normal "sleeper" human: 2-3
Aware (NOT archon) human: 4
A minor titan spawn (harpy or something similar): 6
A major titan spawn (hydra): 10
An Atlantean corsair crew: 8
An Atlantean corsair captain: 10
An aether storm: 8-12
A titan (like Atlas): 15
An eternal: 16+


Title: Power levels
Post by: Pilgrim on September 08, 2003, 06:07:30 AM
Thank you!


Title: Power levels
Post by: Pilgrim on September 15, 2003, 05:34:35 PM
Matt,
I've been playing around with power levels a bit and noticed a gap between the aether storm and titans. Is that deliberate on your part?
Just curious,


Title: Power levels
Post by: Matt Snyder on September 15, 2003, 06:37:31 PM
I'm not sure what you're asking. Can you clarify?

Aether storms Power ratings vary greatly, depending on the area and dramatic need. They are, in effect, the actions of a "dead" Titan and Eternal, so the sky's the limit, so to speak. The aether is capable of epic destruction. Adjust Power levels accordingly.


Title: Power levels
Post by: Pilgrim on September 16, 2003, 11:38:30 AM
Actually, I'm asking about the gap between the upper limit of the aether storm (12) and the titans (15). Was that a deliberate choice?

On a related note, what would the power value range of a world be? 20? Or more? This can be important given that their primarch's can weild them as a talisman (and a darn good reason for keeping a low profile until you've acquired more power), and since the power of a Eternal can be 16+, this can mean drawing the attention of an Eternal on his home ground is a bad idea.


Title: Power levels
Post by: Matt Snyder on September 16, 2003, 12:04:08 PM
Quote from: Pilgrim
Actually, I'm asking about the gap between the upper limit of the aether storm (12) and the titans (15). Was that a deliberate choice?


Oh, I gotcha. Well, the power list is merely a tool for playtesting GMs. By all means, adjust to your whim and need.

I made the "max" storm power lower than a Titan's rating because the impersonal Aether typically isn't as important as a character with emotions, like a titan. Therefore, titans are more powerful because they're more likely to be involved in climactic resolutions, whereas aether storms are more likely to be complications along the way.

Quote
On a related note, what would the power value range of a world be? 20? Or more? This can be important given that their primarch's can weild them as a talisman


Yes, an Eternal might have a Power of, say, 18, while the world could have even more -- perhaps up to 20. I need to playtest some of this, of course.

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... since the power of a Eternal can be 16+, this can mean drawing the attention of an Eternal on his home ground is a bad idea.


Precisely. You're going to NEED powerful Muses to even try.