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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 58 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
Pages: [1] 2 3 ... 87
Subject Started by Replies Views Last post
Indie Design policy announcement Ron Edwards 0 13418 Last post October 04, 2002, 07:37:12 AM
by Ron Edwards
Forum policy specific to Indie Game Design Clinton R. Nixon 0 13600 Last post April 09, 2002, 09:05:53 AM
by Clinton R. Nixon
What's the best way to present a mechanic for discussion? « 1 2 » Christoffer Lernö 23 33993 Last post September 28, 2004, 05:53:48 PM
by Adorame
Structured Game Design (Warning: Long Post) « 1 2 » Roy 20 61113 Last post September 21, 2005, 10:37:51 AM
by Ron Edwards
A Mechanic in need of a Game BrendanC 0 1181 Last post July 06, 2005, 11:11:31 AM
by BrendanC
[YGAD] - update for those following the action Tobias 0 1182 Last post July 27, 2004, 01:43:43 AM
by Tobias
[kathanaksaya] going back to the roots Green 0 1183 Last post December 01, 2004, 09:59:27 AM
by Green
My Game [Viva Wallach!] Martin 0 1183 Last post July 11, 2005, 09:06:40 PM
by Martin
[Cabal] intro mechanics Malechi 0 1185 Last post March 30, 2004, 10:30:08 PM
by Malechi
My game [Aegri Somnia] only d6's used Seth M. Drebitko 0 1186 Last post May 22, 2005, 07:18:25 PM
by Seth M. Drebitko
[TSoY] Abstracting damage Clinton R. Nixon 0 1187 Last post May 03, 2003, 03:45:43 PM
by Clinton R. Nixon
[Tell Your Tale] Playtest Update Bill Cook 0 1187 Last post September 01, 2004, 11:19:07 PM
by Bill Cook
THAME futuristic magic fantasy rpg ryan m rich 0 1190 Last post July 31, 2003, 02:00:19 AM
by ryan m rich
[Grundo Storybook] Real Research, in-game awards daMoose_Neo 0 1190 Last post December 08, 2004, 08:06:21 PM
by daMoose_Neo
Handbooks Kilor Di 0 1191 Last post December 16, 2003, 06:29:02 PM
by Kilor Di
Shadows David Bapst 0 1191 Last post July 09, 2005, 08:27:29 PM
by David Bapst
M:COTEC - Delete this double post RobMuadib 0 1192 Last post October 10, 2003, 12:52:52 AM
by RobMuadib
Rules suggestions for NDG Pirates rafial 0 1193 Last post March 30, 2004, 11:44:58 PM
by rafial
[Cube Farm] Aptitudes and record-keeping Jason Morningstar 0 1193 Last post January 20, 2005, 12:30:48 PM
by Jason Morningstar
[Martial Arts-Horror Game] At long last, the Damage System Uccisore 0 1193 Last post February 19, 2005, 02:41:40 PM
by Uccisore
Casefile: ZODIAC returns scobie 0 1195 Last post February 16, 2004, 01:01:32 AM
by scobie
[SITF] Wiki site up clehrich 0 1195 Last post January 17, 2005, 08:14:44 AM
by clehrich
[Swansong] tarot based narrative game - playtest version Joe J Prince 0 1195 Last post July 10, 2005, 05:54:55 AM
by Joe J Prince
[WMHS] Mind Over Alma Mater Kynn 0 1195 Last post September 29, 2005, 12:04:48 AM
by Kynn
oops Sindyr 0 1196 Last post December 16, 2003, 03:59:53 PM
by Sindyr
[Graal] Redux: tighter rules, more risk Jasper 0 1196 Last post August 30, 2004, 07:06:25 PM
by Jasper
An intense model for the "average person" NPC. Gaiaguerrilla 0 1196 Last post September 09, 2004, 09:23:01 PM
by Gaiaguerrilla
Project ID: Breif Synopsis. incomitatum 0 1196 Last post July 19, 2005, 12:32:26 AM
by incomitatum
[Active Exploits] Scene-framing and resource-management DevP 0 1197 Last post December 10, 2003, 09:41:33 PM
by DevP
Recruiting for RPG Kilor Di 0 1197 Last post January 13, 2004, 04:05:36 PM
by Kilor Di
[Rune Saga] Example of Play Bill_White 0 1197 Last post April 08, 2004, 09:20:05 AM
by Bill_White
Kill Aliens for the Federation Jason Petrasko 0 1197 Last post August 30, 2004, 08:28:52 PM
by Jason Petrasko
Something for your next comedy game... Vaxalon 0 1197 Last post December 08, 2004, 12:33:33 PM
by Vaxalon
[CORE] Design intentions, rough system outline entropy402 0 1197 Last post March 16, 2005, 10:46:07 AM
by entropy402
Dystopia: America 2155 SiliconMessiah 0 1198 Last post September 28, 2002, 01:20:04 PM
by SiliconMessiah
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