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August 15, 2022, 07:45:17 AM

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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 74 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
Pages: [1] 2 3 ... 87
Subject Started by Replies Views Last post
Indie Design policy announcement Ron Edwards 0 13913 Last post October 04, 2002, 07:37:12 AM
by Ron Edwards
Forum policy specific to Indie Game Design Clinton R. Nixon 0 14090 Last post April 09, 2002, 09:05:53 AM
by Clinton R. Nixon
What's the best way to present a mechanic for discussion? « 1 2 » Christoffer Lernö 23 36721 Last post September 28, 2004, 05:53:48 PM
by Adorame
Structured Game Design (Warning: Long Post) « 1 2 » Roy 20 66247 Last post September 21, 2005, 10:37:51 AM
by Ron Edwards
A Mechanic in need of a Game BrendanC 0 1306 Last post July 06, 2005, 11:11:31 AM
by BrendanC
[YGAD] - update for those following the action Tobias 0 1313 Last post July 27, 2004, 01:43:43 AM
by Tobias
My game [Aegri Somnia] only d6's used Seth M. Drebitko 0 1316 Last post May 22, 2005, 07:18:25 PM
by Seth M. Drebitko
oops Sindyr 0 1319 Last post December 16, 2003, 03:59:53 PM
by Sindyr
[Tell Your Tale] Playtest Update Bill Cook 0 1319 Last post September 01, 2004, 11:19:07 PM
by Bill Cook
Recruiting for RPG Kilor Di 0 1321 Last post January 13, 2004, 04:05:36 PM
by Kilor Di
[Cabal] intro mechanics Malechi 0 1322 Last post March 30, 2004, 10:30:08 PM
by Malechi
[Grundo Storybook] Real Research, in-game awards daMoose_Neo 0 1323 Last post December 08, 2004, 08:06:21 PM
by daMoose_Neo
My Game [Viva Wallach!] Martin 0 1323 Last post July 11, 2005, 09:06:40 PM
by Martin
[TSoY] Abstracting damage Clinton R. Nixon 0 1324 Last post May 03, 2003, 03:45:43 PM
by Clinton R. Nixon
THAME futuristic magic fantasy rpg ryan m rich 0 1324 Last post July 31, 2003, 02:00:19 AM
by ryan m rich
Handbooks Kilor Di 0 1325 Last post December 16, 2003, 06:29:02 PM
by Kilor Di
error, sorry need to post in another thread :( xechnao 0 1325 Last post February 07, 2004, 10:13:13 AM
by xechnao
[CORE] Design intentions, rough system outline entropy402 0 1325 Last post March 16, 2005, 10:46:07 AM
by entropy402
kathanaksaya: back to the drawing board Green 0 1326 Last post June 14, 2004, 10:36:47 PM
by Green
Something for your next comedy game... Vaxalon 0 1326 Last post December 08, 2004, 12:33:33 PM
by Vaxalon
[Shadowplay]: On going somewhere and ending where you began Black Iris Dancer 0 1326 Last post February 17, 2005, 05:59:53 PM
by Black Iris Dancer
Locating Cruft in Mridangam Shreyas Sampat 0 1326 Last post April 05, 2005, 08:41:28 AM
by Shreyas Sampat
[Outsider Chronicles] Thematic Conflict Keith Sears 0 1326 Last post July 03, 2005, 09:09:44 PM
by Keith Sears
Project ID: Breif Synopsis. incomitatum 0 1326 Last post July 19, 2005, 12:32:26 AM
by incomitatum
[WMHS] Mind Over Alma Mater Kynn 0 1326 Last post September 29, 2005, 12:04:48 AM
by Kynn
[Active Exploits] Scene-framing and resource-management DevP 0 1327 Last post December 10, 2003, 09:41:33 PM
by DevP
tyrants 3: the Palace Gates redivider 0 1327 Last post May 18, 2004, 04:23:22 PM
by redivider
Torm - A Few Combat Problems Chris Lekas 0 1327 Last post June 17, 2004, 11:06:26 PM
by Chris Lekas
Deleted dademan 0 1327 Last post August 12, 2004, 07:31:21 PM
by dademan
An intense model for the "average person" NPC. Gaiaguerrilla 0 1327 Last post September 09, 2004, 09:23:01 PM
by Gaiaguerrilla
[Literati] A story game for the bibliophile... Kesher 0 1327 Last post November 27, 2004, 12:24:23 AM
by Kesher
[SITF] Wiki site up clehrich 0 1327 Last post January 17, 2005, 08:14:44 AM
by clehrich
Posting the rules all over, sorry for the long post. Seth M. Drebitko 0 1327 Last post June 05, 2005, 03:53:45 PM
by Seth M. Drebitko
Shadows David Bapst 0 1327 Last post July 09, 2005, 08:27:29 PM
by David Bapst
Soap feedback Ferry Bazelmans 0 1328 Last post September 06, 2002, 04:10:31 AM
by Ferry Bazelmans
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