Forum changes: Editing of posts has been turned off until further notice.
Started by DevP, June 04, 2004, 03:25:55 AM
QuoteIt hits me that in most cases it should be a Humanity vs. Lore roll or a Lore vs. Humanity roll.
QuoteDev, let's get to the sorcerers themselves. If the person organizing a sorcerer game presented you with the synopsis you posted, then what sort of character might you propose?
Quote from: DevPremise How much of your Humanity will you give up to get what you want? How "human" will yo ube at the end? What does "human" mean anyway?Humanity & Lore Humanity is very literally "human-ness", i.e. how well you identify biologically, empathically, morally, intellectually, socially with your fellow baseline humans. I may use Humanity as the primarily ability for a challenging act of empathy with a fellow human [...]Challenges: - Can this promote the thematic question of examining what humanity means, precisely? - Would this entail changing what humanity means? Is "human-ness" too vague? Will this collapse partly into simple Empathy? (I would also consider humanness to be "treat others and oneself as an end and not a means", such that becoming a tool of others (like Demons) or making others your tool (like Angels) weakens your Humanity.)
Quote from: Nev the DerangedA couple good sources for this kind of stuff:
Quote from: Ron EdwardsHi Dev,You're pinpointing the source of much of my frustration with transhuman-SF, most of which I don't like very much.Basically: is being a human being good or bad? Is becoming transhuman dehumanizing, in the moral sense? And if so, is that good or bad?
QuoteProspero spread his arms in a conciliatory gesture. "An archetypal quest narrative must be kept simple. To burden it with technicalities — "Sachio inclined his head briefly, fingertips to forehead, downloading information from the polis library. "Do you have any idea what archetypal narratives are?""Messages from the gods, or from the depths of the soul; who can say? But they encode the most profound and mysterious — "Sachio cut him off impatiently. "They're the product of a few chance attractors in flesher neurophysiology. Whenever a more complex or subtle story was disseminated through an oral culture, it would eventually degenerate into an archetypal narrative. Once writing was invented, they were only ever created deliberately by fleshers who failed to understand what they were. If all of antiquity's greatest statues had been dropped into a glacier, they would have been reduced to a predictable spectrum of spheroidal pebbles by now; that does not make the spheroidal pebble the pinnacle of the artform. What you've created is not only devoid of truth, it's devoid of aesthetic merit."