Forum changes: Editing of posts has been turned off until further notice.
Started by Aaron Powell, June 23, 2004, 04:52:26 PM
Quote from: MarktheAnimatorHello,Your initiative system is pretty good. One thing to keep in mind tho is that the more dice you use, the more average your results will be. A single die will generate numbers that each have an equal chance of occuring, whereas multiple dice will always create a bell curve, with average numbers being the most common. The more dice you use, the more average your results.So I'd suggest not allowing too many extra dice, or you could use different types of dice for initiative, or apply a base modifier to the initiative roll.
QuoteAlso, the option to interrupt another's action is good, but perhaps there could be a penalty to waiting? If you are waiting, would it really be possible to interrupt another? You could instead say that a person that is waiting can use his interrupt action to go after the next person. This is just an idea to toss around....
QuoteYour damage sytem seems a bit complex. I'd have to play it out to see how it works. I personally don't like to do a lot of calculating and prefer a straightforward system (my system used to be very complex and you needed a calculator to determine damage). However, your damage system looks good.I suppose the trick is to put in lots of detail while still preserving the speed of play. So as long as the complexity doesn't slow things down, use it.I very much like the way you have both injury damage and fatigue damage. My system used to work this way (10 or 15 years ago). My players never liked to keep track of both however.
QuoteNow, my system (for comparison purposes) uses three types of damage. Injury (with 5 wound levels), trauma (extra hit point damage), and fatigue. Fatigue isn't part of damage and is used for keeping track of your actions. Unarmed combat in my game will inflict fatigue and trauma. Injury and trauma is reserved for weapons.
QuoteI like the clarity of the way you wrote the system. It's easy to understand and follow.
QuoteYour system may not need any tweaking at all. I just thought I'd throw in a few thoughts.