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275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 66 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
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Author Topic: [Chapter 13 Press] Spookybeans! The Gothic Comic RPG  (Read 4039 times)
Dregg
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Posts: 132


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« on: June 10, 2004, 07:58:20 AM »

I'm posting the rules for this free RPG i'm working on to get some feed back. It's going to be a simple 10 page RPG based on the comics by Roman Dirge, Johnen Vasquez and Jill Thompson.
It is a Work in Progress...
I want a simple Dice Mechanic and I'm hoping thats what I have done. I would really appreciate any opinions, comments, hate mail eccetera.

Thank in advance

Spookybeans! can be found here
http://chapter13press.com/Spookybeans.doc
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J. Carpio "Dregg"
Gaming Coordinator I-CON (iconsf.org)
Chapter 13 Press co founder(www.chapter13press.com)
Column Writer "Lights, Camera, Action!" (silven.com)
ethan_greer
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Posts: 869


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« Reply #1 on: June 10, 2004, 08:13:32 AM »

Cute! I like the stats and such. And for dice mechanics I'm a big fan of 2d6.

Suggestion: "Skulls" comes up on 2d6 a little less than 3% of the time. You might consider switching to d12, and giving an Oooooh point on a roll of 1 (a little better than 8% chance). Or, whenever a 1 comes up on either d6 (a 30% chance) or whenever someone rolls doubles (a 16% chance). Basically, I think earning an Oooooh point should be more common.
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Dregg
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Posts: 132


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« Reply #2 on: June 10, 2004, 09:51:04 AM »

Quote from: ethan_greer
Cute! I like the stats and such. And for dice mechanics I'm a big fan of 2d6.

Suggestion: "Skulls" comes up on 2d6 a little less than 3% of the time. You might consider switching to d12, and giving an Oooooh point on a roll of 1 (a little better than 8% chance). Or, whenever a 1 comes up on either d6 (a 30% chance) or whenever someone rolls doubles (a 16% chance). Basically, I think earning an Oooooh point should be more common.


Thanks Ethan,
I think you a problably right, Oooooh should be a more common happening, but I do need to have a gloom with double 6's
Here's a thought
What if Double Evens is a Skull and Double odds is a Gloom?
It evens out the tides and gives better chances for both.
Thoughts?
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J. Carpio "Dregg"
Gaming Coordinator I-CON (iconsf.org)
Chapter 13 Press co founder(www.chapter13press.com)
Column Writer "Lights, Camera, Action!" (silven.com)
ethan_greer
Member

Posts: 869


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« Reply #3 on: June 10, 2004, 10:45:18 AM »

Oh, yeah, Glooms. I forgot about them... Yeah, I think that's a good solution - double evens/odds for Skulls and Glooms.
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Juicetyger
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Posts: 23


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« Reply #4 on: July 21, 2004, 05:36:27 PM »

Intriguing!  Would you consider posting it on 1KM1KT?
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1KM1KT - Online Publishing for Free RPGs
one thousand monkeys, one thousand typewriters
http://1km1kt.net
sirogit
Member

Posts: 503


« Reply #5 on: July 22, 2004, 02:05:26 AM »

Hey, this looks really neat.

Personally, I think you could do more with it than 10 pages... maybe 20?

Also, I don't see where you use Noogies.

Personally, I think you could have just Scrap be the all-purpose combat trait. Is there a specific reason you want to differentiate between offensive and defensive ability?
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