Forum changes: Editing of posts has been turned off until further notice.
Started by IdentityCrisis, August 01, 2004, 10:12:52 AM
QuoteExcellent point, Role Playing does seem to be necessarily a social activity. That raises an interesting question:Would it be possible/desirable to design a CRPG that somehow was not a solitary activity? One that requires multiple players in physical (or not) proximity...
Quote from: IdentityCrisisYou all seem to be defining the term CRPG right out of existence by including "involves two or more people" in the definition of RPG. While I agree that things like Diablo II are not RPGs, I think that's going too far.What's the formal definition of RPG that's used here?
Quote from: Eero TuovinenThe most common one is the one implied by Ron's Social Contract Theory (you can familiarize yourself with it in the Articles section): roleplaying is something which involves Exploration of Shared Imagined Space. The latter term is defined by the social situation, hence multiple players.There are of course other definitions, and the above is not in any way formal here, but if you use another one, you should define it for others so that they know what you're talking about.Again, what would a computer rpg look like? For that matter, what would any single player rpg look like? I have no idea, roleplaying for me is a social activity, and something done alone is either creative writing or interactive gaming, which both are so different that they aren't recognizable as roleplaying.
Quote from: LordSmerfThe image i have in my head is not at all similar to Play by Post systems... I am seeing a game in which two or three people are sitting around a computer playing a game that combines the advantages of computers (integrated video/audio, high powered number crunching, visual representations) with the advantages of table top (flexible, social). Of course i do not know if this is possible, but the assumption would be that this is something that we could develop...
Quote from: ADGBossIf I sent you a created dungoen or world, sent you character creation rules, and said "Go play", would you consider that Role Playing?
Quote from: ADGBossSo if in a CRPG the Social Contract is such that: We(Programmers) make the game, you make a character and go through it, then I think it can properly be called a RPG.