Forum changes: Editing of posts has been turned off until further notice.
Started by lumpley, September 02, 2004, 03:55:35 PM
Quote from: Jonathan TweetI almost didn't pick Dogs because I didn't want a game with characters that the players couldn't respect. They sounded like thugs, Inquisitors in the American style. But it turns out that they're not thugs. They're righteous stalwarts and brave heroes. They root out and face down corruption with their hearts as well as their sidearms. The irony and anti-heroism I expected to find aren't in the game.
Quote from: Ron EdwardsAnd if you'd given the characters death-beam eye rays you woulda totally rocked!Best,Ron
Quote from: Ron EdwardsAnd if you'd given the characters death-beam eye rays you woulda totally rocked!
Quote...the always-amazing Forge booth, where my likely hit of the show resided: Vincent (Kill Puppies for Satan) Baker's newest RPG, Dogs in the Vineyard. This is a Western game featuring nigh-Mormon paladins in nigh-Utah, dealing out righteous smackdowns upon the sinful and demonic, and it's a beaut. ("Yes, Ken," Vincent said to me, "you can play Cotton Mather hunting witches with it." Talk about your hard sell.)