The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
June 26, 2022, 10:08:39 PM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
89
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
General Forge Forums
Site Discussion
Many thanks!
Pages: [
1
]
« previous
next »
Author
Topic: Many thanks! (Read 1901 times)
Silmenume
Member
Posts: 467
Many thanks!
«
on:
October 08, 2004, 06:07:00 PM »
Hey Everyone,
I just wanted to leave a open note saying how much I enjoyed posting my experiences in Actual Play.
My reservations about posting
were
(notice please - past tense!) –
[*]The process would take me out of GNS theory for a while (which did happen – I am
completely
wiped out, but in the long run who says that’s a bad thing?)[*]That the game would be quickly pigeonholed into a specific CA and I would end up losing much ground in my GNS theory efforts (this did not happen at all – my very public and heartfelt apologies to each and EVERYONE for my lack of faith)[/list:u]What I got in return was
well in excess
of the minor interruption in my theorizing efforts.
In my reservations
prior
to posting, I did not think that no one would be interested, but I feared that the process would be a distraction to my efforts.
I came to the Forge quite accidentally. A friend of mine had purchased the Riddle of Steel and he told me about the Forge or more specifically the TROS forums at the Forge. I went sniffing around, found the theory forums and the articles page. The Forge struckme as a place that was truly unique and dove in. I read the articles, started reading and posting on the boards. I was enthralled. It took me a fairly long time to grok the Big Model, but once I got it (or at least I think I got it) I noticed that the game that I was playing wasn’t really accounted for.
I didn’t consider that to mean the model was broken, but rather it needed some tuning. The problem was that the problems or inconsistencies lay beyond or below the model as it was structured. So I started to figure what the model did do, and what it failed to do. Oi! No easy task, nor am I necessarily the right person for it. Nevertheless I was
driven
to see how the game I was playing could be fully accounted for by the model. Had I posted in Actual Play early in my time here I would not have been savvy enough to discuss the game effectively. Certain ideas would have been lost and once a notion gets established it is extremely difficult to undo. Nothing more than human nature.
So here I am, a year later. I am totally enthused by everyone’s interest and question. I am delighted that I could discuss it competently and in the process come to realize a few new things about the game I do play. The time was right. I don’t know if the process will help my efforts, only time will tell, but the experience itself was delightful.
Thanks
everyone
for making this such a pleasant experience. Hats off to the all those who have come together to make such a great community at the Forge.
edited to add a dropped word
Logged
Aure Entuluva - Day shall come again.
Jay
Ron Edwards
Global Moderator
Member
Posts: 16490
Many thanks!
«
Reply #1 on:
October 08, 2004, 06:13:19 PM »
Hello,
You're welcome, and I know I'm speaking for the community, not just myself. Let's, uh, try to keep this thread from being a big ol' hug from everyone, though. A silent nod will be sufficient, I'm sure.
We'll all need to know more. You will learn a great amount by exploring the diversity of role-playing via others' threads in Actual Play, and I hope by interacting in them. Others will learn more about your game with further Actual Play posts of yours (e.g. a typical session).
What really matters is all of us getting out of the closet about our hobby.
Best,
Ron
Logged
Pages: [
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum