*
*
Home
Help
Login
Register
Welcome, Guest. Please login or register.
November 28, 2021, 03:57:55 AM

Login with username, password and session length
Forum changes: Editing of posts has been turned off until further notice.
Search:     Advanced search
275647 Posts in 27717 Topics by 4285 Members Latest Member: - Jason DAngelo Most online today: 77 - most online ever: 565 (October 17, 2020, 02:08:06 PM)
Pages: [1]
Print
Author Topic: [DitV] Dogs for a Crowd  (Read 1840 times)
Jason Morningstar
Member

Posts: 1428


WWW
« on: November 20, 2004, 01:27:29 PM »

I'd value any advice on an irritating problem I have.  

I have a steady weekly game session with anywhere from 6 to 8 players.  Obviously, the problem is that I am dying to run Dogs but just don't see it being a success with such a large group.  

I don't have time to run a side game for a smaller group, and don't want to mess with the big group - we've been gaming together for five years.  So any suggestions on making Dogs playable with a larger group would be most welcome!
Logged

Albert of Feh
Member

Posts: 68


« Reply #1 on: November 20, 2004, 02:50:58 PM »

What if you ran two different groups of Dogs in alternating weeks, and give the major NPCs of the town as pre-gen one-shot characters to the group that's not currently being run? Playing joe random town-steward may not be as interesting as being the Dog in a given scenario, but it does mean that off-night players will still have something to stay engaged.

Later on, perhaps the two groups of Dogs could run into each other, butting heads over the issues of a particular town. Also, it would be interesting to see what being on the receiving end of a Dog's judgement does to the players' own style of justice.
Logged
Jason Morningstar
Member

Posts: 1428


WWW
« Reply #2 on: November 24, 2004, 10:00:52 AM »

Thanks, that is an excellent idea.  I often pull people aside and have them play key NPCs anyway, so they would definitely be receptive to this.
Logged

Pages: [1]
Print
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
Oxygen design by Bloc
Valid XHTML 1.0! Valid CSS!