Forum changes: Editing of posts has been turned off until further notice.
Started by Ron Edwards, February 25, 2002, 03:35:21 PM
QuoteTherefore, yes, intent, organizational affiliation, and ideology are important for role-playing. I do not suggest that they be ignored or pushed aside or otherwise left out. But they gain their importance insofar as they reinforce or violate the lines of a relationship-map.
QuoteAs you can see, this is a tremendously high-potential model for the decisions a human being is faced with, with absolutely no "right answer" in terms of standards. Stories, to my way of thinking, are means of working out the complexity for oneself.
Quote from: Ron EdwardsGareth, if this outlook presents a conflict with what you would like people to be like, or to do, there's nothing I can do about that. I'm not inclined to address any model or outlook that you extrapolate from it (as distinct from the original), nor to address any "feelings" you bring to the discussion.
Quote from: Christopher Kubasikproblems solved. The question that would need to be asked, working backwards, is: in a world where spies interact with people who don't have sexual and familial relationships impinging on them, what honest, worthwhile premise is possible? Again,
QuoteIn fact I find it an odd claim in the light of your interest in the Thirty Years War; what better evidence could be given for the power of abstraction and ideology to motivate human beings? One might suggest even further that these drivers are so powerful as to sever the normal bonds of sex/blood, and that the frequency with which this occurs should suggest that the sex/blood relationship is like gravity - omnipresent, but easily overcome by other forces.
Quote from: greyormnot that ideological motivators do not exist or do not influence humans, but that they do so on top of a web of sex/blood/death.
QuoteDramatic stories lacking explicit kinship/sex ties are quite possible. To no one's surprise, they occur in settings and situations in which those ties are unavailable except as memories: men isolated in conditions of war, for example.
Quote from: Mike HolmesOn to Ralph's take. First to quell Chris I will put my Bridge on the River Kwai concept into Premise form. "Is Honor more important than Victory?" Now, going into the game with that idea, to take Ralph's idea I suppose that the game would be better if I somehow managed to bring the Camp Commandant's wife into the game or one of his offspring. Or his mistress. Or somehow to have the Brittish POWs have their loved ones involved. I wonder why David Lean didn't think of that when he filmed the movie?To repeat the question, what do I do in this case?