Forum changes: Editing of posts has been turned off until further notice.
Started by Jürgen Mayer, March 04, 2002, 06:41:34 PM
Quote from: soundwave4. Better written and edited flavor text / game fiction. I loved the story about Goodfella Robin and the poker game, but the opening piece of fiction could really have been much better, especially since it served as an intro to the book.
Quote from: soundwave7. Better designed character sheets. Yes, the two sheets in 1ed. looked nice, but I would've preferred a single full-page sheet, with space for character extras like exploits and equipment notes, as well as more readable design.
Quote from: GMSkarka1) Clayton Graham artwork. A lot of folks had exactly the opposite opinion...they HATED the anime-influenced stuff. To be honest, I haven't made up my mind yet regarding what to do with that stuff. Some of it (the Navigator, for example) I loved. But others (the Bravo) not so much. Not sure if I want more from him. All of which is wrapped up in the big question: is that style too much of a jarring switch from everything else. My instinct tells me yes...Clayton's stuff is amazing, but only workable if I did the whole book like that. I'd love to hear further comments.
QuoteI know the budget is tight, but if there are some bucks left for art, I would recommend to select your [insert number of chapters here] favourite artists from 1st Ed., and hire them for some additional artwork specifically for the chapter you want them in, so that you have consistent artwork in every chapter. This also helps when browsing the book for info during the game: when I spot a Clayton artwork, I know I am in the combat section, for example. Use one artist to illustrate all the Breeds and Guilds. Use another one for the magic section, you get my point.