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Started by sirogit, May 17, 2005, 06:38:12 AM
Quote from: sirogit1. If character's are in a group conflict, can they choose not to Raise when its their turn, without giving?Here's the situation I'm thinking of:Dog A wants to shoot Zekial to stop him killing his daughter. Dog B doesn't want Dog A to shoot Zekial. Dog B makes a deal with Dog A that if Dog B can't talk down Zekial from killing his daughter, Dog A can shoot him with his blessings, but not before.So the conflict is set as Stakes: Zekial's daughter's life, Dog A + Dog B vs. Zekial.Dog B starts trying to talk down Zekial. They both Raise and See each other. Now it's Dog A's chance to act, he wants to not do anything until Dog B is done talking Zekial down. Can he choose not to Raise, and just let the other two duke it out for awhile?
Quote3. Let's say my Dog had a Place, a prison, as a relationship. Let's say that the arena of the fight started up at a schoolhouse, but it later ended up my Dog dragging someone around town, and then kicking them into a jail cell. Would I add my relationship to the conflict as the arena is changed? How about if I went to the prison in a flashback?
Quote4. Would blowing your own brains out be escalating to gun-fighting? Would it be best handled the same way Vincent suggested in the Hostage thread, by having death result if a person used suicide as a raise and a Dog chose to take the blow without getting in the way, with d4 fallout?
Quote5. If an NPC healer is helped by the Dog, would the way to run it be with both the NPC's and the Dog's full stats, or with the Dog + 2d6 to stats and some traits?
Quote2. About the Fallout option, "changing the d-size of a trait." That means it can go from a d4 to a d10 if a player so chooses, right?
Quote from: lumpleyY'know, it just occured to me to wonder - everybody gets that the fallout you take has to reasonably follow from the events of the conflict, right? "I killed my own brother 6d4," under what circumstances do you really think you can change that to "I killed my own brother 6d10"?
Quote from: VincentIt's crucial that the rules get those moments right.
Quote from: lumpleyHuh?One of your choices when you get experience fallout is to change the die size of a trait. What's ambiguous?-Vincent
Quote from: lumpleyYeah, but sometimes the events in the game will undeniably call for d4->d10 or d10->d4. It's crucial that the rules get those moments right.