The Forge Forums Read-only Archives
The live Forge Forums
|
Articles
|
Reviews
Welcome,
Guest
. Please
login
or
register
.
August 14, 2022, 10:36:40 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Forum changes:
Editing of posts has been turned off until further notice.
Search:
Advanced search
275647
Posts in
27717
Topics by
4285
Members Latest Member:
-
Jason DAngelo
Most online today:
81
- most online ever:
565
(October 17, 2020, 02:08:06 PM)
The Forge Archives
Independent Game Forums
lumpley games
(Moderator:
lumpley
)
Dogs in the Black: brainstormin' required
Pages:
1
[
2
]
« previous
next »
Author
Topic: Dogs in the Black: brainstormin' required (Read 23767 times)
John Harper
Member
Posts: 1054
flip you for real
Re: Dogs in the Black: brainstormin' required
«
Reply #15 on:
August 10, 2005, 01:21:15 PM »
Thanks for spelling that out here, Vincent. Now I have a post to point people to when they sort of squint at me and say, "It's a game... about... religion?" Um.... yeah. And Sorcerer is a game about "magic." Sheesh.
Logged
Agon
: An ancient Greek RPG. Prove the glory of your name!
avram
Member
Posts: 13
Re: Dogs in the Black: brainstormin' required
«
Reply #16 on:
August 17, 2005, 07:52:03 PM »
From the title, I thought this thread was gonna be about adapting
Dogs
to play in the setting of
Men In Black
. Which could probably work too. Those memory-erasing flash things are a pretty strong temptation....
Logged
Marc Majcher
Member
Posts: 14
Re: Dogs in the Black: brainstormin' required
«
Reply #17 on:
September 09, 2005, 07:58:26 PM »
I just wanted to add another voice, agreeing that the connection between DitV and the Firefly setting seems natural. Maybe it's just because I came to both of them at approximately the same time, but I had that same reaction - the conflicts and morality issues (and their resolutions) in the Firefly series immediately struck me as something that would be a truckload of fun to play using the Dogs framework. Everything I wanted to say on the matter, Vincent and others have already said better than I could have. So, uh, "me too!"
Logged
Pages:
1
[
2
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Welcome to the Archives
-----------------------------
=> Welcome to the Archives
-----------------------------
General Forge Forums
-----------------------------
=> First Thoughts
=> Playtesting
=> Endeavor
=> Actual Play
=> Publishing
=> Connections
=> Conventions
=> Site Discussion
-----------------------------
Archive
-----------------------------
=> RPG Theory
=> GNS Model Discussion
=> Indie Game Design
-----------------------------
Independent Game Forums
-----------------------------
=> Adept Press
=> Arkenstone Publishing
=> Beyond the Wire Productions
=> Black and Green Games
=> Bully Pulpit Games
=> Dark Omen Games
=> Dog Eared Designs
=> Eric J. Boyd Designs
=> Errant Knight Games
=> Galileo Games
=> glyphpress
=> Green Fairy Games
=> Half Meme Press
=> Incarnadine Press
=> lumpley games
=> Muse of Fire Games
=> ndp design
=> Night Sky Games
=> one.seven design
=> Robert Bohl Games
=> Stone Baby Games
=> These Are Our Games
=> Twisted Confessions
=> Universalis
=> Wild Hunt Studios
-----------------------------
Inactive Forums
-----------------------------
=> My Life With Master Playtest
=> Adamant Entertainment
=> Bob Goat Press
=> Burning Wheel
=> Cartoon Action Hour
=> Chimera Creative
=> CRN Games
=> Destroy All Games
=> Evilhat Productions
=> HeroQuest
=> Key 20 Publishing
=> Memento-Mori Theatricks
=> Mystic Ages Online
=> Orbit
=> Scattershot
=> Seraphim Guard
=> Wicked Press
=> Review Discussion
=> XIG Games
=> SimplePhrase Press
=> The Riddle of Steel
=> Random Order Creations
=> Forge Birthday Forum